Portal 2

Portal 2

Antichamber Alpha
22 kommentarer
Petutski 6. okt. 2015 kl. 19:18 
Seemed it would be harder than it was, but lots of fun!
bascusan 1. mar. 2015 kl. 11:01 
I hope you'll develope secuels from that excellent deja vu.
dmuk 28. feb. 2015 kl. 0:25 
Deja vu all over again. Good thing I kept dropping turrets as "breadcrumbs", heh!
Jawaddles 27. feb. 2015 kl. 16:32 
Nice job! I enjoyed playing through this map. Keep up the good work!
bonkrood 27. feb. 2015 kl. 11:53 
Fun map, I liked it. :)
KyloX 27. feb. 2015 kl. 2:30 
Well that was horrible, nothing new, nothing fancy, just plain.

Sticking a popular name to a map seems to be a good advertising tool, whatever works, good for you.

[test for a test]
http://cs2bus.com/profiles/76561198031548752/myworkshopfiles/
SIGSTACKFAULT 25. feb. 2015 kl. 15:26 
Is this possible without hammer (With BEE2 or something like that)?
KLABER 25. feb. 2015 kl. 0:29 
Very good camera . I had to think a little before you find out) )) The only problem with the portrayal , as well as the idea of ​​super!!!
answearing machine 24. feb. 2015 kl. 16:54 
that was the most trolltasticly non-Euclidian chamber I've ever played.
TonToE 24. feb. 2015 kl. 10:59 
Decent example of world portals, altough a bit dark on the lighting side and the layout could have been vastly improved more with Hammer.
󠀡󠀡 24. feb. 2015 kl. 7:54 
TRIPPY ASF.
Takenoko 24. feb. 2015 kl. 6:02 
MY GOD this one was awesome !
Make one longer, please !
feite 24. feb. 2015 kl. 4:39 
OMG! It's AWESOME! It's very good game, please, continue this idea.
dalbozofgurth 23. feb. 2015 kl. 18:05 
The effects used in two portions of the test were awesome. The only failing is it's too short and the graphics processor didn't keep up with the effects. Otherwise thumbs up! I'd love to see more!
Steveo 23. feb. 2015 kl. 8:51 
That was wierd! I didn't know what was going on at first!! Thanks.
Chelliste 23. feb. 2015 kl. 8:01 
I think I missed part of the puzzle because I never went into the room from which the laser emitted (I could see antlines in there, so there must have been something to do). The shifting of spaces after you pass through a door doesn't really add to the challenge, though it does disorient the player (which I suppose is the purpose).
Hibou 22. feb. 2015 kl. 8:25 
funny ^^
Дистройр 22. feb. 2015 kl. 3:21 
Oh my god! That's so creepy!
ZAEROS 22. feb. 2015 kl. 2:25 
Felt like Alice here, Good fun and very surprising. Enjoyed, Thank you.
CLockWreck 20. feb. 2015 kl. 21:02 
1/10 for Difficulty.
6/10 for Creativity.

Great and simple demonstration of world portals. A shame the puzzles are so easy.
Lucy 20. feb. 2015 kl. 5:04 
Downright crazy but still AWSOME :)
wildgoosespeeder 19. feb. 2015 kl. 16:36 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Using world portals? This sort of thing has been done before. I recommend Curious Chamber or Penrose series:
http://www.cs2bus.com/sharedfiles/filedetails?id=71784144
http://www.cs2bus.com/sharedfiles/filedetails?id=71863678

Needs a full compile (expert setting). You must be running under fast compile (and that setting has hazy or grey looking lighting).

Try my SP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=377129237
Try my COOP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=376181211