Portal 2

Portal 2

Antichamber Alpha
22 Comments
Petutski 6 Oct, 2015 @ 7:18pm 
Seemed it would be harder than it was, but lots of fun!
bascusan 1 Mar, 2015 @ 11:01am 
I hope you'll develope secuels from that excellent deja vu.
dmuk 28 Feb, 2015 @ 12:25am 
Deja vu all over again. Good thing I kept dropping turrets as "breadcrumbs", heh!
Jawaddles 27 Feb, 2015 @ 4:32pm 
Nice job! I enjoyed playing through this map. Keep up the good work!
bonkrood 27 Feb, 2015 @ 11:53am 
Fun map, I liked it. :)
KyloX 27 Feb, 2015 @ 2:30am 
Well that was horrible, nothing new, nothing fancy, just plain.

Sticking a popular name to a map seems to be a good advertising tool, whatever works, good for you.

[test for a test]
http://cs2bus.com/profiles/76561198031548752/myworkshopfiles/
SIGSTACKFAULT 25 Feb, 2015 @ 3:26pm 
Is this possible without hammer (With BEE2 or something like that)?
KLABER 25 Feb, 2015 @ 12:29am 
Very good camera . I had to think a little before you find out) )) The only problem with the portrayal , as well as the idea of ​​super!!!
answearing machine 24 Feb, 2015 @ 4:54pm 
that was the most trolltasticly non-Euclidian chamber I've ever played.
TonToE 24 Feb, 2015 @ 10:59am 
Decent example of world portals, altough a bit dark on the lighting side and the layout could have been vastly improved more with Hammer.
󠀡󠀡 24 Feb, 2015 @ 7:54am 
TRIPPY ASF.
Takenoko 24 Feb, 2015 @ 6:02am 
MY GOD this one was awesome !
Make one longer, please !
feite 24 Feb, 2015 @ 4:39am 
OMG! It's AWESOME! It's very good game, please, continue this idea.
dalbozofgurth 23 Feb, 2015 @ 6:05pm 
The effects used in two portions of the test were awesome. The only failing is it's too short and the graphics processor didn't keep up with the effects. Otherwise thumbs up! I'd love to see more!
Steveo 23 Feb, 2015 @ 8:51am 
That was wierd! I didn't know what was going on at first!! Thanks.
Chelliste 23 Feb, 2015 @ 8:01am 
I think I missed part of the puzzle because I never went into the room from which the laser emitted (I could see antlines in there, so there must have been something to do). The shifting of spaces after you pass through a door doesn't really add to the challenge, though it does disorient the player (which I suppose is the purpose).
Hibou 22 Feb, 2015 @ 8:25am 
funny ^^
Дистройр 22 Feb, 2015 @ 3:21am 
Oh my god! That's so creepy!
ZAEROS 22 Feb, 2015 @ 2:25am 
Felt like Alice here, Good fun and very surprising. Enjoyed, Thank you.
CLockWreck 20 Feb, 2015 @ 9:02pm 
1/10 for Difficulty.
6/10 for Creativity.

Great and simple demonstration of world portals. A shame the puzzles are so easy.
Lucy 20 Feb, 2015 @ 5:04am 
Downright crazy but still AWSOME :)
wildgoosespeeder 19 Feb, 2015 @ 4:36pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Using world portals? This sort of thing has been done before. I recommend Curious Chamber or Penrose series:
http://www.cs2bus.com/sharedfiles/filedetails?id=71784144
http://www.cs2bus.com/sharedfiles/filedetails?id=71863678

Needs a full compile (expert setting). You must be running under fast compile (and that setting has hazy or grey looking lighting).

Try my SP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=377129237
Try my COOP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=376181211