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Yeah, it is supposed to be like an intro to puzzle-solving concepts. There are so many other maps I would want to include and change the order a bit, but I haven't had the time. I'll get round to it this summer, perhaps.
I think it gets fairly tricky later on, especially near the end (Chrysalis, Moonshine and Juxtaposition are all quite challenging, for example), so I assume your goal isn't just to teach people on easy-medium but to provide a gentle ramp into more challenging chambers. I'm not super new (I did finish e.g. Mel on advanced before, and also Mikeastro's Reliquiae maps, etc), but I'm also not "epic beast mode" player, so hard to say how this collection is for such players.
Started very easy, in the middle started growing in challenge and then finished with some genuinely tricky ones. I had a lot of fun with these, all are satisfying and well-designed, and I even learned a few new moves and ideas here. :)
My advice for any new player that happens to read this:
Play all these maps. Figure them all out by yourself. You will not regret it.
This collection has kept its name from the start, but over time it's definitely become more and more dedicated to teaching puzzle solving concepts than it does showing what a wide variety of maps exist on the workshop. I don't mind, I'll keep the name, it's not to be overthought.