Cities: Skylines

Cities: Skylines

Moledozer
100 Comments
Footlong 7 Oct, 2020 @ 2:06am 
Doesn't work anymore... / is redundant... press v to bulldoze tunnels.
Dolomite13 7 Apr, 2020 @ 10:14am 
this mod is bugged. It was blocking me from bulldozing transport paths such as fishing, ship, ferry, blimp, helicopter.
purringcat 15 Feb, 2020 @ 4:49am 
I've been unable to get this to work at all. It just removes what's on the surface when I try and bulldoze a tunnel.
beavurus 6 Sep, 2018 @ 4:55pm 
Best Mod Ever!!!
xX_Infernal_Wizard_Xx 23 Aug, 2017 @ 8:23am 
Thank you!
hipsu 16 Jul, 2017 @ 12:18pm 
How does it work?
Philipp0349 6 Jun, 2017 @ 8:10am 
When you use the Road Anarchy Mod you can switch in the tunnel mode you can easily remove tunnel sections
nose 5 Jun, 2017 @ 8:13am 
How does this work? Need help.
xxl 2 Jun, 2017 @ 8:10am 
If you upgrade this, You are my hero! T
Zepic 31 May, 2017 @ 10:49am 
Please can you tell us when the mod is updated
This mod was so good thank you
fadster  [author] 29 May, 2017 @ 1:07am 
Sorry for the delay, I was busy working on Traffic Manager + Improved AI. I will update this mod as required this week. Thanks again for your patience! :)
Leberpastete007 24 May, 2017 @ 12:06pm 
You`ve to remove this mod with the newest version of Cities Skylines, otherwise bulldozing streets in the underground won´t work! :)
fadster  [author] 21 May, 2017 @ 8:45am 
@BloodyPenguin I haven't tried it yet but I don't like the idea of a toggle. I prefer having bulldozing limited to underground only automatically when the traffic view is selected. It never made sense to me that you could bulldoze things that are barely visible on the surface when the underground overlay is displayed.
BloodyPenguin 21 May, 2017 @ 1:24am 
@fadster In new version they added a special button for undeground bulldozing (just above bulldozer icon when you enable bulldozer), or you can simply press V on keyboard. So your mod is atually in vanilla now :)
I forget to mention why you should disable/take it down, sorry.
fadster  [author] 20 May, 2017 @ 9:31pm 
I'll be testing this mod with the Mass Transit DLC tomorrow and will update it as required.
Crazybmanp 20 May, 2017 @ 3:26pm 
this mod seems to break bulldozing blimp paths
BloodyPenguin 19 May, 2017 @ 2:45pm 
@fadster You should consider removing this mod from workshop or at least make an update that would disable its features. I know, it's not an easy thing to do but I do it to my mods without regret :)
fadster  [author] 19 May, 2017 @ 10:36am 
@sagiluv1 Thanks for the info!
sagiluv1 19 May, 2017 @ 10:32am 
@fadster
This mod idea was implementing in the new DLC, this I confirm.
fadster  [author] 19 May, 2017 @ 10:25am 
@BadPeanut How so? I haven't tried the latest update so I don't know if the feature is now built-in.
BadPeanut  [developer] 18 May, 2017 @ 6:33pm 
No longer needed :)
sagiluv1 19 Jan, 2017 @ 1:46pm 
@fadster
Can you update this mod? I beleive it is not working properly in certain situation. Say if I create a tunnels underneath bus hub, transportation sets. It will hover over the facility but will not let me access the tunnel if I want to delete it. The only work around I have discovered is that if I move the facility then I will be able to delete the mod itself. Doing so force to delete ALL the lines that facility hosted and I will have to re-line all over again.
mood 16 Jan, 2017 @ 2:42pm 
LOL thumbnail is funny
Scrub City 29 Dec, 2016 @ 4:19pm 
Confirmed working with ND.
Mirrrie 4 Dec, 2016 @ 5:26am 
I dont know how I could have missed this mod. You are a hero
BillyShabindigo 3 Dec, 2016 @ 11:31pm 
Is this mod compatible with the latest update?
fadster  [author] 1 Dec, 2016 @ 9:47pm 
@Cheesygrinballoon Glad you like it! :)
UniverseMasterer 27 Sep, 2016 @ 6:11pm 
Love the idea :)
fadster  [author] 21 Sep, 2016 @ 7:32pm 
@BrowncoatTrekky You're welcome! I'm not working on new mods for the time being, but feel free to add me and we can discuss it.

@nova_25 What error messages are you getting? Is there more information in your output log?

@Death_SpecteR There's nothing to do other than activate the mod. You will notice the new behaviour when you try to bulldoze items underground, anything on the surface will not be affected, unlike the vanilla bulldozer.
Spectre_Actual 2 Sep, 2016 @ 6:28pm 
I cant remember how to get this to work
nova_25 2 Sep, 2016 @ 3:06pm 
For some reasons, this keep crashing on me.
I can't even navigate the menus, at the start of the game, without having an 'error message' randomly pop up about this mod.
BrowncoatTrekky 12 Aug, 2016 @ 3:57pm 
Hey. Thumbed up! This is really going to help me as I have so many trees in my city and always annoys me when deleting my underground highway system. I believe a great idea for another mod. Hope you can help me flush it out. I am a fellow Canadian. Add me please and hope I can run it by you,
fadster  [author] 4 Jul, 2016 @ 9:25pm 
@Felice You're welcome! :)
LIDL 4 Jul, 2016 @ 9:22pm 
Yes I understand this

that it was for underground and this is exactly what i want

I will try it again many thanks man
fadster  [author] 4 Jul, 2016 @ 9:16pm 
@Felice There's no visible change in the UI when this mod is active. Just try to bulldoze underground, and you'll notice elements on the surface are not affected. So, with this mod active and the underground view enabled, you can only bulldoze underground elements.
LIDL 2 Jul, 2016 @ 10:31pm 
It Loads in the mod List But i cant find it ??

HELP
fadster  [author] 25 Apr, 2016 @ 10:18pm 
@Methos Thanks for the report. I still have to test this myself but that's good to know. :)
Mæthos 25 Apr, 2016 @ 8:56am 
It wasn't me. Just wanted to say that I found a workaround for my previous problem (for whoever may also experience this issue). It remains so that I can't remove the heating pipes when I'm in the corresponding tab. But they can be removed being in the normal pipes/ waterwork building tab.
fadster  [author] 24 Apr, 2016 @ 9:31pm 
I'd appreciate it if the person who just gave a negative rating would care to comment. If you don't tell me what your problem is, I don't have much of a chance to fix it or help you. Thanks.
fadster  [author] 10 Mar, 2016 @ 9:51am 
@Methos I don't think so but I'll test that today to make sure everything works as it should. I'll get back to you in a bit.
Mæthos 7 Mar, 2016 @ 1:56pm 
Hi. I can't remove the new heating pipes. Could this be related to your mod?
fadster  [author] 13 Feb, 2016 @ 8:41pm 
@MangoMango My pleasure! :)
MangoMango 7 Feb, 2016 @ 4:32am 
My current city would be utterly untenable without this mod; building underground road systems would be absurdly impractical otherwise.

Thank you for the work, please keep it up
fadster  [author] 19 Jan, 2016 @ 5:14am 
Hey there, haven't forgotten to check on these things, just been very busy. Stay tuned! :)
Michiel 16 Jan, 2016 @ 1:30am 
Can you also please have a look at pedestrian paths underneath subway stations ? Much appreciated !
fadster  [author] 29 Dec, 2015 @ 4:29pm 
@Michiel It doesn't? I'm going to run some tests and report back. Thanks!

@madcat :)

@BLÀde Yes, of course!

@cope So sorry, completely forgot to update my mod descriptions. Will do so shortly!
Michiel 29 Dec, 2015 @ 11:31am 
Wonders --> Monuments :)
Michiel 29 Dec, 2015 @ 9:39am 
Agree with madcat, an essential tool for any serious underground work ! Sometimes had to destroy whole neighborhoods in order to remove a simple metro section (especialy when they are under bus terminals / airports etc.).
Doesn't seem to ignore Wonders tho ?
SemiPrime 12 Nov, 2015 @ 5:19pm 
The vanilla game should funtion this way.
BLÀde 6 Oct, 2015 @ 4:50am 
AD compatible?