安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://youtu.be/Sc79ZmytZ1g
I loved the Transition map series!
Wow. Some very unique ideas here that you won’t find anywhere else. Second part was a little easier but still caught me for a few minutes though, even with the marked surfaces, wondering how the heck I was supposed to drop the cube onto the exit button from afar… thought I’d have to do that seldom-used technique of pre-placing one solid portal and placing the other one later to drop the cube , though thinking back on it that doesn’t make any sense at all since the second portal surface isn’t readily visible.
Have another fav, in any case.
Difficulty: 4.5/10
Enjoyed: 8.25/10
Took me at least 30-45 minutes to get it right.
@Fantozzi I tried that once, for fun, even though I knew it wouldn't stay on the button even if it did happen to hit it. At the time I don't think I saw any other use for the hand sanitizer gel (posted in spring, 2020).
@Fantozzi I like your style.
I solved it a little different way in first chamber.
Took we quite a while to figure out, but I was entertained along the wayl.