Portal 2

Portal 2

Cube Of Teleportation
42 Comments
kwinten  [author] 28 Aug, 2018 @ 5:01pm 
oui c'était le concept que tu as vu de OTI, merci !
EndOfPortal 28 Aug, 2018 @ 4:17pm 
Très bonne map. Après une sauvegarde rapide, je ne savais plus prendre le cube. J'ai recommencé et même après la sauvegarde il n'y avait plus ce problème (encore un truc bizzare). Le niveau avancé, ce sera pour plus tard (je suis déjà content d'avoir résolu celui-ci) :SpRad_ThumbsUp:
jandlml 18 Sep, 2017 @ 8:09pm 
finshed both levels. that was fun!!
kwinten  [author] 18 Sep, 2017 @ 6:34am 
@jandlml :)
jandlml 17 Sep, 2017 @ 10:47pm 
lol i teleported into the cube dropper. the things you can do in this game
DeathWish808 18 Feb, 2017 @ 8:23am 
Fun map and concept. Hope to see more.

https://youtu.be/CHHnPBvtpfk
kwinten  [author] 16 Feb, 2017 @ 8:38am 
that's a good playthrough, and i like the way you try to cheat my level hehe ;)
Prototype 16 Feb, 2017 @ 5:18am 
Interesting mechanic, here's my blind run . I'm not exactly sure what caused it but sometimes the cube got frozen, teleporting seemed to fix it.
John Simons 12 Sep, 2016 @ 6:23am 
Hi Kwinten, I played this chamber and put the play through on my channel. Wonderful concept, I really liked it. You can find the play through here:
https://www.youtube.com/watch?v=sstors5DKEo
kwinten  [author] 13 Jun, 2016 @ 7:54am 
The sky is portaillable ?? strange..
I knew the lift wasn't an obligation, but this render the puzzle more tricky, so i kept it
Thanks for playing !
The Sojourner 12 Jun, 2016 @ 7:31pm 
Ironically, I found the advanced chamber easier than the normal one :P
btw, your skybox area is portalable; not sure if this is intentional or not, but this is what I used to solve the puzzle. I also didn't really need the lift in the second puzzle, but I'm guessing it's there for continuity's sake.
TG 14 Apr, 2016 @ 5:07am 
Very cool map! some bugs but all of them were pointed out in other comments, I didn't play the advanced chamber, I am too bad with solving puzzles :P

BTW is that music from a 2D machines game? (forgot it's name)
Jrockten 29 Mar, 2016 @ 7:13am 
It sounds nice. I sent you a friend request. You can give me your email or something there.
kwinten  [author] 29 Mar, 2016 @ 6:14am 
@Jrockten Yeah, why not ! Send me the link :) What do you think about my remix of reconstructing science on TIMEX group ?
Jrockten 29 Mar, 2016 @ 5:56am 
I have no where else to put the song, so...
Jrockten 28 Mar, 2016 @ 4:36pm 
Hey, if you ever decide to make an ice or winter themed map, I've created a portal song with a cold Icey sound to it. If you're intrested, let me know, we can talk and I can send it to you. :)
kwinten  [author] 26 Mar, 2016 @ 4:21pm 
@wildgoosespeeder Yeaah :D
wildgoosespeeder 26 Mar, 2016 @ 10:58am 
There's a spiritual successor on Steam right now:
http://www.cs2bus.com/app/241240

GOG.com has the old games available through DRM-free digital distribution. I wished Steam had the same. :steamsad:
kwinten  [author] 26 Mar, 2016 @ 10:15am 
@wildgoosespeeder Like you said, nobody knows this game in general, so i have putted this song, and i'm surprised someone knows TIM too haha ;)
wildgoosespeeder 25 Mar, 2016 @ 11:53am 
Nothing wrong with that. I just found it weird to hear in a Portal 2 map :steammocking: and awesome that I found someone else that has played the game series :steamhappy:.
kwinten  [author] 25 Mar, 2016 @ 5:54am 
@wildgoosespeeder Why? Because i like those songs ! (?)
wildgoosespeeder 23 Mar, 2016 @ 10:13pm 
Why are you using music from The Incredible Machine series?
kwinten  [author] 7 Mar, 2016 @ 6:39am 
@Trentgamesftw [TIMEX] Yes, sure ! Talk about that to Redston
Stella 2 Mar, 2016 @ 4:34pm 
i could make some puzzles out of this. i will make them but companion cube will replace teleportaion cube. maybe then you could implement this for it
Stella 2 Mar, 2016 @ 4:33pm 
If you could fix this up itd be great for TIMEX. nice cube design btw.
kwinten  [author] 20 Feb, 2016 @ 5:21am 
@ThePieMan
1- This is a normal portal2 glitch, so i have put my own custom cube dropper (destroy the cube before respawn it) to avoid this problem
2- Yes you're right, to gain space, i used Damagepy's advices and replace .wav by .mp3, but i was wrong with logic_relay. Corrected now
3- The excursion funnel has a player_clip (block only player), when the ball is inside this brush and when you are teleporting, you're stuck into this brush. I replaced it by block_bullet (block all)
4-You found an alternative way i knew; i prefer to leave this star button because your way can be hard for lots of players
I thank you for this playtest, it makes me very happy that you enjoyed !
Currently I am working on several concepts (3), so I'll do another map with "cube of teleportation", but later. I already have an idea of how to use it otherwise :)
ThePieMan 18 Feb, 2016 @ 7:32pm 
I did not use the "star" button once when completing this chamber, ther first time through as well as this time. I don't know if these bugs were caused by this or these happen anyways. Unfortunately, I have no way to film my playing of this test to show you better. I hope this has helped you. As i've said before. This is a great twist on portal and I would love to see future additions to this concept. Good Luck with your future projects!
ThePieMan 18 Feb, 2016 @ 7:32pm 
Played through it again and checked for the bugs that I have found. They have been fixed, however, some more bugs have been found.
1. Not sure if it was for everyone, or just my game, but sometimes in the advanced testing chamber I would get two cubes, instead of one, from the button near the door.
2. Once or twice the music for both tests have restarted in the middle of the song. Again, I'm not sure if it's just me or others have this problem.
3. The excursion funnel, in the advanced chamber, glitches my character some times. If i have the teleportaion ball in the funnel and the ball is touching the base of the funnel, resting, then I teleport. I get stuck in the machine generating the funnel leaving me stuck. In this state I ca not jump or crouch leaving me motionless. This has happened to me three times, and on the third time I learned I could type 'Kill' in the console command and I could restart the test, not having to restart the whole level making me replay the first chamber.
kwinten  [author] 18 Feb, 2016 @ 6:04pm 
@ThePieMan Map updated !
ThePieMan 23 Jan, 2016 @ 3:27pm 
I LOVE this map and the concept of this. I have, however, found 2 bugs:
1. I pressed crouch and jump too soon before the ball/cube came out and I was stuck in the object tube.
2. I have completed the Advanced Test, but when I walked up to the exit, it wouldn't let me through. I have completed it twice and still haven't been let through as if the door was still shut.
As I have stated before, this is a really good game concept and I would be thrilled if it were to be a full game based around this. Hope this helped with the bugs. Good Luck with your future projects!
kwinten  [author] 21 Jan, 2016 @ 7:32pm 
map updated !
kwinten  [author] 11 Jan, 2016 @ 5:54am 
@Brave Ok, thanks, i didn't imagine there was the edit button !
Brave 11 Jan, 2016 @ 5:38am 
81 meg map filled with custom textures and materials. I can imagine the upload time publishing your map.
This is the application I use to publish my map(s) or if I need to update them. P2map_publish https://developer.valvesoftware.com/wiki/P2map_publish
If you made the correction/patch to your map already and build the new bsp. Open p2map publishing tool then click cube of teleportation and click the edit tab to find the new patched bsp. You wont lose your comments. After the map has been updated you will see 2 change note (view) on this page instead of it showing 1.
kwinten  [author] 11 Jan, 2016 @ 1:56am 
@Brave Lots of thanks for your comments ! Ho, i didn't expect that :/ But i'm unable to reproduce your movement to go inside the dropper (yes, i'm a slow player) I don't know how to update the map without reuploading all (it's very long to do, and i will lost comments and subscriptions) --> If you know, can me explain how to do ? ;)
Brave 10 Jan, 2016 @ 3:59pm 
kwinten says "to all others, be cool with such maps, it took a lot of time to make them."
"all my maps are medium/difficult simply because i can't imagine many hours spent on design, creating new instances ect to have maps you can solve in 2 minutes." Very well said!

Onto your map.
I finished the first test teleporting me and the cube simultaneously. Very unorthodox and interesting puzzle, it definitely had me confused for sometime.
Also nice work with the map designed and skybox.

You already know about the music not turning off pressing the off button, but I did encountered one thing that may interest you. If the cube is destroyed and the 3 second countdown begins and the player quickly crouch/space, they will find themselves trap inside the cube dropper with no getting out. I had to load my save point to start again! If you don't know about it, check it out and get back to me.
kwinten  [author] 9 Jan, 2016 @ 5:29am 
@Link Yes why not ! :) But later, because i'm working on others projects now ! I will remember of your request ;)
Lily 9 Jan, 2016 @ 3:30am 
This is a epic concept! Will you do another map with this? would be nice
kwinten  [author] 8 Jan, 2016 @ 9:09am 
And please to you and to all others, be cool with such maps, it took a lot of time to make them, and i'm not really happy to see some people don't like for minor problems like that (for example)
For the difficulty, all my maps are medium/difficult simply because i can't imagine many hours spent on design, creating new instances ect to have maps you can solve in 2 minutes.
kwinten  [author] 8 Jan, 2016 @ 9:04am 
@vit.gorbunov No, i just replayed the map and yes, there is a problem with the button, it's not a troll at the origin (but i can't fix it, i don't want to reupload all, just go in console and type Stop sound)
vit 8 Jan, 2016 @ 8:27am 
I did press that button, but music is still playing in first chamber. Sorry for being rude - I thought you were just trolling with that button.
kwinten  [author] 8 Jan, 2016 @ 8:06am 
First, it's not very cool to say that, and second, you just have to push the corresponding button at the beginning to display "music off"
vit 8 Jan, 2016 @ 8:04am 
Why I can't turn off this stupid music?