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https://www.reddit.com/r/xcom2mods/comments/6wvjn3/help_request_my_wotc_modbuddy_can_not_create_a/
https://forums.nexusmods.com/index.php?/topic/5944818-how-does-one-update-mods-to-war-of-the-chosen/
Since I don't know what trouble you're having, I'd suggest you poke around in there, ask questions too.
- Editing my own mod on Steam :P
- Running WOTC ModBuddy, making test builds etc.
If anyone can point me to a WOTC-specific tutorial I'd be very happy :X
I even made some new experimental camos, but it's not good if I can't make a WOTC-compatible mod to add them :P
WOTC is amazing!
Just in case I'll leave this here:
“If you have mods enabled after installing the patch, launch it once, close the game, and launch it again. Players will only have to do this once. After the restart, the game will have initialized the patch to work with mods. While the majority of mods will operate in harmony with the patch, some mods may conflict with patch updates and will need to be updated to take advantage of the patch improvements.”
https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/
Please double check if this bug in ModBuddy may apply to your mod to help modded X2 games run better.
(p.s. this is what I'm after: https://upload.wikimedia.org/wikipedia/commons/thumb/1/1a/Flag_of_the_Red_Cross.svg/2000px-Flag_of_the_Red_Cross.svg.png)
@Invisigoth: Adds.
I'm pretty sure there's a way to make this not conflict with any mods at all, but I'm not quite sure if that's the way I'm doing it ;) Let me know if it conflicts with another mod you use.
This Mod replaces or just adds?
Also, can you update the version you have hosted on the Nexus? Workshop can be really buggy sometimes