Portal 2

Portal 2

The Aperture Science Visual Distortion Field
26 Comments
hub 24 Jan, 2022 @ 3:52am 
:vote_yes:
Chippoka 24 Nov, 2017 @ 8:21pm 
Now we need a laser to turn-on at the right moment so we can enjoy cooking the turrets. lol.
Chippoka 24 Nov, 2017 @ 8:20pm 
Cool. Hey, it would look nice if you animated the field; chech the entry scanner in any of my Wet Entry maps to see it (decompile and chech the VMT).
bullfrog 5 Jul, 2017 @ 1:48am 
Looks good.
totes amaze balls  [author] 17 Jun, 2016 @ 4:23am 
Hmmm... Thanks for your opinion! I may make another map with these....
The Sojourner 16 Jun, 2016 @ 11:50pm 
Nice concept :p2cube: though it doesn't seem to be too useful on its own (huge extraspecial bonus points to you if you can prove me wrong on this without creating a turretfest!). Maybe more useful in conjunction with other fields though, such as the Matter Inquisition Field (or perhaps even just a plain fizzler).

@quatrus, ths field is different from the hard light bridge in that it does not block the player or objects (gels included).
dire.fcs 10 Jun, 2016 @ 11:29pm 
totes amaze balls  [author] 9 Jun, 2016 @ 7:01am 
IKR.

I thought it was kewl...
TG 8 Jun, 2016 @ 11:41pm 
Blocklos texture :)
totes amaze balls  [author] 5 Jun, 2016 @ 10:23pm 
everyone did

;D
Mezopideus 5 Jun, 2016 @ 7:55pm 
Did anybody else kill the turrets?
FentYeen 13 Mar, 2016 @ 11:18am 
That's a really nice concept. I love the emitter props.
Petutski 2 Mar, 2016 @ 6:58am 
Interesting demo. Thanks!
kwinten 29 Feb, 2016 @ 3:19pm 
Awesome idea !!! i read the comment before, and yes you can animate the field if you make it a .gif (i can help you with it if you have precise idea of fizzler), and yes it seems difficult to make it bridge replacement... but i'm sure you will find :)
Gimzie 28 Feb, 2016 @ 1:34pm 
Heh
totes amaze balls  [author] 28 Feb, 2016 @ 11:30am 
@ The Anti-Ninja:

I tried animating it.

I couldnt.

XD
totes amaze balls  [author] 28 Feb, 2016 @ 11:29am 
:P

That was my origianal thought.

That's why I published this.
Gimzie 28 Feb, 2016 @ 11:21am 
Looks pretty cool, but I don't see how you could create many hard puzzles with it, as you could make the puzzle harder with a light bridge.
quatrus 28 Feb, 2016 @ 11:13am 
Interesting effect - same function as the light bridge? thanks for mapping.
The Anti-Ninja 28 Feb, 2016 @ 10:30am 
Your new field is cool. (It would benefit from some visual animation.) Whole level has a nice look.
benvent 28 Feb, 2016 @ 7:29am 
nice
Aleskei 28 Feb, 2016 @ 12:22am 
XD
TS_Mind_Swept 27 Feb, 2016 @ 4:47pm 
o.0
totes amaze balls  [author] 27 Feb, 2016 @ 4:25pm 
Ik,

That's what this is.
TS_Mind_Swept 27 Feb, 2016 @ 4:02pm 
if you simply want to block turrets shots you could have used the "blockLOS" tools texture.
Aleskei 27 Feb, 2016 @ 11:38am 
Super good map, with turrets and with logic, I love it! Good job