Portal 2

Portal 2

Maze Alpha, 7x7
33 kommentarer
Light Warrior 22. juli 2019 kl. 12:36 
I am evidently not the only one to find this test in an unsolvable state. Please fix.
Also, the test is too easy, and too short.
Fuku Yamama 18. nov. 2018 kl. 17:17 
The light bridge was a real mistake. Solving a puzzle should never place you in an irreversable trap.
lfairban 30. okt. 2016 kl. 9:01 
Please take out the light bridge!
CivilSarah 27. juni 2016 kl. 15:32 
I'm with Zipfl -- once I directed the cube through the maze and got the orange "puller" tube to pull me up, the exit was blocked with a light bridge and there was no way out. Very frustrating.
Zipfl 14. apr. 2016 kl. 15:28 
After solving the maze, I was stuck. The light-bridge just went on, after the cube hit the button. Maybe a bug on my side?! Nonetheless I nice idea!
Mikalite 25. mar. 2016 kl. 8:18 
thx:steamhappy:
Meowrocket  [ophavsmand] 25. mar. 2016 kl. 7:14 
I have changed the button type, since I managed to get a moment or two of free time. Thank you for the input, and hopefully the update helps.
dinsdale 17. mar. 2016 kl. 19:15 
Totally. Unique. I've played a ton of different maps and I've never seen one like this. it rocks!!
Majestic Pariah 16. mar. 2016 kl. 20:08 
Very creative. Took me a few seconds to realize the mechanics and then I was off solving the maze. Fun and fresh. Cool Thanks!
Chazz the Elder 15. mar. 2016 kl. 17:13 
an intriguing mechanic, but could use a bit more work. It's hard, at least at first, to figure out what you need to do.
C_cuber 13. mar. 2016 kl. 21:59 
这个好玩:steamhappy:
FibreChips 13. mar. 2016 kl. 20:13 
The cube got stuck, please make it a normal button!
Halux 13. mar. 2016 kl. 20:04 
Fantastic job! It was a great new take on testing.
Twenty Four 13. mar. 2016 kl. 13:49 
like it, but change the button to a regular one. Cube got stuck off-set.
MarcoHarwood 13. mar. 2016 kl. 8:47 
Fun prhaps could be longer but still great job! :steamhappy:
Petutski 13. mar. 2016 kl. 1:05 
Clever, a bit wierd, but fun none-the-less. Thanks!
Ginden 12. mar. 2016 kl. 12:49 
Very good, would play again.
Asmallrock 12. mar. 2016 kl. 11:54 
Love it!! So clever! :D
Mikalite 12. mar. 2016 kl. 9:43 
though the cube may not fall on the button:steamsalty::steamsalty::steamsalty:
Mikalite 12. mar. 2016 kl. 9:29 
love it:steamhappy::steamhappy:
mbrown259 12. mar. 2016 kl. 3:55 
This was an amazing concept. It reminded me of the old handheld maze games I played as a kid, where you had a sealed box with a maze in it and a little ball bearing that you had to move through the maze until you reached its goal. This was completely unexpected and a great surprise. Thanks!
Sentry Gun 11. mar. 2016 kl. 21:26 
Fun puzzle. Very simple and cool new way of thinking (or old way, but just newly executed).
Sneakyfletcher 10. mar. 2016 kl. 20:36 
Thank you I like nice surprises like this, seeing that I was oblivious of what was happening under my feet and trying to franticly hit the buttons in the right combination to make the panel let me thru and then realizing that it was THAT kind of puzzle made my day. This is simple but very well executed, it is a fresh new angle on the mechanics introduced long ago and that is always welcomed.
dagoth 10. mar. 2016 kl. 12:33 
This is really good puzzle. It is very easy but still seeing a unique puzzle like this made up everything. Keep it up!
Turkish Tiberius 10. mar. 2016 kl. 10:48 
but hood 2 speedrun :D
gwa gwa 9. mar. 2016 kl. 17:43 
Wow this is an amazing puzzle! I like the overview idea of seeing where to go. As said by dven1, it is a little touchy, but hey. Its portal. Good level! Keep up the good work! :D
dven1 8. mar. 2016 kl. 19:45 
Nice map, well made. The activation is a little touchy, but I suppose if it were easier it wouldn't be as much fun. Thanks for your work.
Meowrocket  [ophavsmand] 8. mar. 2016 kl. 13:35 
Thank you for all the input- all the further tests based off of this formula will certainly take some, if not all, of these ideas into account. I'm intending to make more parts until I grow bored or the idea gets old, so if you enjoyed this then perhaps you could keep an eye out for those in the future.

I appreciate all the nice comments, they mean a lot.
benvent 8. mar. 2016 kl. 12:51 
didnt think i was going to like it but i did. good job
dcook 8. mar. 2016 kl. 6:46 
need to change cube receptor to button... if the cube does not enter the funnel square it won't activate. other than that, nice map.. cooll concept.. fun. :-)
General Vivi 8. mar. 2016 kl. 4:00 
kinda cute, should add a part 2 with a tiny bit more depth. if you have a grate instead of glass, the player could shoot portals down!
Gamma 12 8. mar. 2016 kl. 1:01 
nice work thx.
TheWendigo_Alpha 7. mar. 2016 kl. 15:58 
this was nice very innovative