Portal 2

Portal 2

Rejected Chambers 01 - "Sendification"
21 Comments
t_jacquelin 6 May, 2017 @ 5:07pm 
ok, i think I got it; this is out of my range...for the moment I'd like to see my mouse when I'm navogating on portal menu...just pain in the a** to navigate without seing it !!:steamhappy:
Konclan  [author] 6 May, 2017 @ 4:56pm 
@t_jacquelin Its not from the game. Originally created by HWM, the sendificator is able to be used in pti using BeeMod2.4 https://github.com/BEEmod/BEE2.4
t_jacquelin 6 May, 2017 @ 4:36pm 
One of the best map I have ever done !!! great
I don't remember the sendificator was used during the game ???
pmcoz 29 Mar, 2017 @ 2:26am 
I had the same issue and buckfuts1's spoiler although I ended up dropping the reflector in place from atop the adjacent ledge , but still enjoyed it immensely. Many thanks!
LUCA-86-ITA 28 Apr, 2016 @ 3:24am 
Strange but nice! :D
Konclan  [author] 30 Mar, 2016 @ 7:20pm 
Yeah its not supposed to be that hard, mostly just to show people the primary functions of the sendificator. I try to add more complexity as the maps go on
Petutski 30 Mar, 2016 @ 6:48pm 
Actually, the logic in this map is quite easy once the function of the sender is understood. The map is hard only because of the annoying impediments to execution. Still fun though!
Konclan  [author] 26 Mar, 2016 @ 7:35pm 
I'm glad you enjoyed it :p2cube:
Buckfuts 26 Mar, 2016 @ 3:55pm 
It took me a while to figure out how the sendificator worked. When I did I knew exactly what I needed to do. The reflector cube placement, however, was a pain in the ass! The laser was so close to the wall I had to nudge the cube to the exact right spot, which took me longer just to get it right than it did to figure out the sendificator. the receiver was easier since I could aim it and drop from above.
Nice work!
Konclan  [author] 21 Mar, 2016 @ 8:21pm 
Execellent comment, thanks :P
Malfaction 21 Mar, 2016 @ 8:18pm 
Execellent map! Thumbs up!
Konclan  [author] 18 Mar, 2016 @ 6:54pm 
Also if you look on the sendificator itself, there is a cube symbol with a downward arrow.
Konclan  [author] 18 Mar, 2016 @ 6:47pm 
Sorry to hear that you did not enjoy my chamber, which button would it be? If its the one next to the sendificator it activates it.
Scoundrel 18 Mar, 2016 @ 5:58pm 
First button I came to had no antlines or other indication of what it does, and standing there pushing the button while looking around did not enlighten me. Meanwhile, lots of noise going on over and over from the crusher. Instant fail.
Konclan  [author] 17 Mar, 2016 @ 8:12pm 
Thank you for enjoying my work
dven1 17 Mar, 2016 @ 7:32pm 
Very nice map, well made and lit and the visuals were great. I saw no elevator, and I thought it would be hard to get to the exit platform but it was "drop-dead" easy! As many times as I had to go by that crusher I thought I'd get smacked but not once did it get me. Thanks for your work.
Konclan  [author] 16 Mar, 2016 @ 7:23am 
Yeah I'm going to fix that lift soon, thank you for playing
ZAEROS 16 Mar, 2016 @ 6:23am 
Enjoyed a lot, Had some problems getting the lift to the exit platform to work, seemed a bit on/off? Was fun, Thank you.
Jade BGE 13 Mar, 2016 @ 7:28pm 
I liked the map very much. Thanks
Konclan  [author] 13 Mar, 2016 @ 6:50pm 
I used the BEE2 mod, you can find a link at the collection page
/kw'ɪn/ 13 Mar, 2016 @ 6:05pm 
This is brilliant man, how'd you even make this