Portal 2

Portal 2

Cube-Ball-Game
16 Comments
Grauerrat 3 Oct, 2022 @ 2:52pm 
Very nice, thx
Petutski 29 Mar, 2016 @ 3:07pm 
Well, as games go it was fun! Mostly a lot of trial and error. But thanks for the effort!
ISuxGaming 22 Mar, 2016 @ 3:58am 
@stealthswor1

If you don't mind taking the time to do it... I used the cubes to wipe out the turrets.... Put the 2nd portal in the right spot, cubes knock out the turrets :D
Sirius  [author] 21 Mar, 2016 @ 9:50pm 
Thank you ;-)
Tiny Hay 21 Mar, 2016 @ 9:44pm 
I'm facepalming that i did not think of that. Still, I would start fresh, and remake the puzzle. Its a really neat idea you have going. Perhaps some pollish in Hammer.
Sirius  [author] 21 Mar, 2016 @ 9:31pm 
No, unfortunately this setting is the only one that works. I tried balls and other systems. If you get stuck simply reactivate the current switch.
Tiny Hay 21 Mar, 2016 @ 6:07pm 
The cubes can get stuck,and depth perception sucks with one eye. Perhaps use balls, so if they get stuck on a platform they will roll off, and fund some way to help the player aim withot changing the puzzle. Very neat idea.
Sirius  [author] 20 Mar, 2016 @ 1:05pm 
Thank you :SSWwink:
diesucherin 20 Mar, 2016 @ 1:04pm 
1. Funny game. 2. It is called "BALL game" - where is the ball? It´s a CUBE! ?! 3. I did not use any lower catapult but only portals on the walls. 4. The turrets were good - shoot them down into the water, with the right angle of the portals and the flying cube. :-D 5. Funny game! :-)
Sirius  [author] 18 Mar, 2016 @ 1:19pm 
No, unfortunately not. A pad works worse than a cube receptor. I tried all the different possibilities. The current setup works best.
dcook 18 Mar, 2016 @ 1:00pm 
might want to change the cube receptor to a pad.. had to lanch cubes a few times to get it to activate... otherwise fun map. :-)
Sirius  [author] 18 Mar, 2016 @ 11:56am 
Besides without the turrets it would be toooo easy, I think...
Sirius  [author] 18 Mar, 2016 @ 11:54am 
A added the turrets because I always have fun with killing them :woodlehappy: If more people dont like them in the level I can remove them... Lets wait for some more feedback ;-)
Sirius  [author] 18 Mar, 2016 @ 11:52am 
It's not a bug because it is not your mission to "take flight" :-P But I added some white surfaces in the vertical tunnels for the case of emergency :SSWwink:
stealthswor1 18 Mar, 2016 @ 11:52am 
It's nice to see something unique.
The turrets are nothing but annoying though.
ISuxGaming 18 Mar, 2016 @ 11:18am 
Found a bug... If you "take flight" to get to a tunnel and fall down into one, you're stuck and can't get out. Therefore, you have to completely start all over again. Maybe pop a Portalable wall down inside those so you can atleast get back out if you fall in.