Portal 2

Portal 2

Testing is the future - Part 3
151 Comments
jp 13 Dec, 2023 @ 9:38am 
So good! :steamthumbsup:
mister58 4 Aug, 2022 @ 10:08pm 
Excellent !!!
yrang2 26 Feb, 2022 @ 7:07am 
Very good!!
glenmcd[AUS] 30 May, 2021 @ 5:56am 
Awesome!
jandlml 18 May, 2019 @ 6:30pm 
really fun map!
sumfuka 13 Nov, 2018 @ 5:17am 
Nicely challenging and interesting designs/environments.
2B 22 Sep, 2018 @ 3:02am 
Well done. Thanks for this!
Sun_S 27 Jun, 2017 @ 1:49pm 
Very nice map! One of the switches didn't work for me (how to describe that ... the one where you have a cube dispenser in front of you and you need to guide a blue funnel under it, then you are supposed to go down one level and relocate the blue funnel in such a way that it will catch the falling cube and carry you across goo). I noclipped my way through that place in the end.
It was fun to have an escape scenario at the end of the level. Not something you see a lot.
And good puzzling.
Petutski 5 May, 2017 @ 8:30pm 
Excellent map! Logical and fun. A great adventure too! Thanks!
fantasychica37 1 May, 2017 @ 10:57am 
Why do none of these maps ever let us walk around outside and enjoy the freedom we fought so hard to earn??
HugoBDesigner 27 Nov, 2016 @ 4:32pm 
Nice and interesting! I love the visuals and the turning plates. Too bad that I could see my portal outlines through the escape pod, so I knew it wasn't flying . Nice job, though!
cochetmichel49 26 Sep, 2016 @ 5:55am 
Very nice serie ! Thanks
Fireball19 12 Aug, 2016 @ 6:49pm 
Just hard anough to be fun to play:steammocking:
Shooba 1 Aug, 2016 @ 8:36am 
on the 3 button part, you can do the portal ontop of another portal glitch and skip most of the puzzle, might wanna fix that :3
dv8skp 2 Jun, 2016 @ 9:32am 
That was a toughie, well done!
z34chris 27 Dec, 2015 @ 5:33pm 
i dont like doing the in game testing and walking into the last part of a storyline
GrtWhtBuf 8 Oct, 2015 @ 12:25pm 
wow, that probably took awhile to build
Poison Dart Frag 27 May, 2015 @ 8:54am 
My only complaint is the savepoint is before and not after the easy to fall spot.

Oh, and how the fire didn't show any signs of being dangerous (other than being fire) until it was too late (it allowed me to walk thru it to leave the room, but not to go thru the stairs, which didn't seem like a bad idea until it was too late).

But other than those two things, it was a fun map.
PortalFan 21 May, 2015 @ 5:28pm 
One of the best map I ever played. Outstanding ! 10/10.
foxtrot 13 Dec, 2014 @ 12:18pm 
nice challenge and the coolest ending.. or was that the end?anyways like and favorite!
BOT BRAŇO 4 Nov, 2014 @ 11:46am 
Masterpiece 10/10
not-paradiser 20 Sep, 2014 @ 10:39pm 
What ! This cool ?!!
dmuk 15 Jul, 2014 @ 5:29pm 
I liked it quite a bit; different kinds of puzzles especially rotating fate-plates and of course the overgrown theme, which makes you wonder what's working and what's not. Don't be afraid of getting a little "singed"..
joe 26 May, 2014 @ 11:29am 
Great Atmosphere. And good puzzles.
ZAEROS 19 May, 2014 @ 4:58am 
Really good map,not too difficult but needed a lot of care and observation, Enjoyed, Thank you.
Bazza 22 Mar, 2014 @ 2:00pm 
I found the corridor in the second part quite tough, simple when you know how!
Lepo 18 Jan, 2014 @ 4:07pm 
10/10
Simply outstanding, awesome atmosphere and awesome puzzles!
claymckelvy 9 Jan, 2014 @ 9:27pm 
Great stuff, love the jazzy exit :)
Axe Raider 26 Nov, 2013 @ 4:35pm 
Absolutely excellent series. Like others have mentioned though, there's one spot towards the ending where if you make a mistake, you can't respawn the cube and must kill yourself to get the cube back. It's in the funnel area with the button/switch combo on the higher-level room. If you get the cube up there but you drop down from the higher-level room with no portals up there, you can't get back up there without respawning the cube and using the funnel to get up there again. Have to kill yourself and retry. If there was a switch to respawn the cube, it'd be solved easily.
PsychoBR 19 Oct, 2013 @ 8:26pm 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

:p2orange: Turrets highly explosive. Handle with care :p2blue:
gotredonyou 30 Aug, 2013 @ 12:42pm 
Exit was WAY FUN!
xiaosha 30 Aug, 2013 @ 7:31am 
It was ok. The chamber with the light funnel needs a way to reset the first cube.
Col_Panic 19 Aug, 2013 @ 10:35am 
good job designing the map. The puzzles are a bit on the simple side
dues 28 Jul, 2013 @ 11:18am 
Well done. I found myself overthinking most of the time and the answer was much simpler than i expected. This is a good thing. Map looks great too.
I too would have liked to see movement at the end, or at least not known i was not moving by adding a fizzler inside the rocket to remove my portal indicators.
Lubitzkie 12 Jul, 2013 @ 9:21am 
Nice work! :)
Extragamer 20 May, 2013 @ 3:09pm 
Эта мне понравилась больше всего.Оссобенно головоломка с кубом и несколькими полями.Ну и конец порадовал,выглядело забавно!
In the end it was fun :)
Mr. Moconos 25 Apr, 2013 @ 6:04pm 
wow. Nice trio especially the ending.
spyhunter99 10 Feb, 2013 @ 3:23pm 
awesome ending!
«[ČĻĻ]» pino 1 Feb, 2013 @ 9:07am 
Tolle Map! Klasse gemacht, danke!
Sander 24 Jan, 2013 @ 1:34pm 
And also, as some have already told, put a grid in the last room, the lift-off would be more believable without the portals showing through :)
Sander 24 Jan, 2013 @ 1:26pm 
You should add a button in the second room (with the funnel) to respawn the first cube. I managed to get it up in the room with the broken window but then went back down to place the funnel and shot the wrong portal. So the cube was stuck in that room and no way to get back up there unless you could respawn the cube. Luckily there was an autosave trigger before, so I just jumped in the goo and continued, but I think it's wrong to force someone to die because they got stuck.
Otherwise a very cool map with some great ideas. You can check out my map (quite challenging) - 4 rooms
MARVINTHEANDROID 18 Nov, 2012 @ 10:01am 
Very original, one of the best. Loved the spinny faith plate thing.
Clarion-Z 24 Oct, 2012 @ 6:21am 
that was fun :) thank you.
Mathey2009 14 Oct, 2012 @ 10:56pm 
Hey loved the map. Thank you fpr this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
Metzger Ben | GER 5 Oct, 2012 @ 4:03am 
Great chamber. My solution: http://youtu.be/j7Ihq3yZgHs
awsmness 23 Sep, 2012 @ 1:35am 
excellent !
dgw 9 Sep, 2012 @ 9:43pm 
So worth the time to play. Laugh-worthy ending—though I say, it's a bit obvious that no movement happens at the end, because the portal indicator doesn't go anywhere. :P

Seriously, though, great trilogy.
soptipp1  [author] 28 Jul, 2012 @ 6:21am 
You're curious of what's inside maybe? Then the whole place is about to blow up and you need to get out.
Quarks123 28 Jul, 2012 @ 6:20am 
why would somebody break in and then go out again ?
RedEssence 23 Jul, 2012 @ 8:33am 
i also think that you should add a 4th one like when the escape pods lands and you continue your jouney