Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Switches Module
20 kommentarer
Alexis 5. feb. 2024 kl. 9:11 
For future reference I think this is the manual; https://bfdev.github.io/Switches/Manual/
riverodeleonsamuel 26. nov. 2022 kl. 14:51 
hy, I have question, where i can find the manual because im with friend and nobody can explain me that question :)
Dante71 20. feb. 2022 kl. 10:51 
This mod is so simple yet manages to be soooo fun at the same time. By far one of my favourite mods.
knlw 4. sep. 2021 kl. 6:22 
Does this one have a manual? What is the website link?
LeGeND 15. juni 2019 kl. 21:22 
My baby. :8bitheart:
Jmcgee1125 31. maj 2018 kl. 14:50 
Ender, if each switch was in the opposite position then there would be no need to consult the manual. Just flip them all.
Anaesthetic 18. mar. 2018 kl. 11:47 
Great, straightforward module, I like it a lot. It can sometimes get a tiny bit too easy, however, when you only have to make 2 or 3 moves (which happens more than you would imagine). Perhaps you should consider making it so that each switch starts on the opposite end of the position it has to finish in by default, to make it more of a challenge
Mann 3. mar. 2018 kl. 13:52 
Manual's pictures go outside the page, could you scale them down please?
SiberianShay 18. nov. 2017 kl. 13:39 
Hello Brian I am here to inform on a update on keep talking and nobody explodes the website has changed some there are now things on the side indicating if the modules work in update or not red triangle meaning unplayable yellow circle meaning problematic and question mark meaning still not sure if it will work please be ready to update your modules when update comes out.
paulschen 17. jan. 2017 kl. 4:49 
@Jellyfish_3 Just go to the webpage, right click, select print and in the drop down menu in which you would choose your printer, select 'Save as PDF'.
Jelly 9. dec. 2016 kl. 22:56 
Would there be a way to get a PDF file of the manual for this module, for example one I could download? Thanks
pqul 27. okt. 2016 kl. 6:11 
As Flush said, the manual isn't in the right font and the picture is hard to read. I also noticed that all forbidden states are sorted in ascending order if converted in binary, it's not a big deal but a bit of randomisation is always good for this game. Once you've found something (that I don't want to spoil) the defuser can do it on his own almost always.
Too easy when known and the manual can be better.
Good idea but need improvements
FoalanLupis 16. sep. 2016 kl. 18:44 
I got it, it's switchModule.
FoalanLupis 14. sep. 2016 kl. 17:11 
Has anyone figured out the name of this one in the Modkit?
Flush 28. aug. 2016 kl. 2:11 
The idea is very good but the execution is only ok. Your manual page has the wrong font and the pictures need bolder lines. Also the ingame switches look kind of weird. Could be an excellent mod insead of a good one if it was a bit more visually refined.

Complexity: low
Time Requirement: low
Rating: 4/5
qqzeck 21. aug. 2016 kl. 13:11 
güzel
TriangularEight 19. aug. 2016 kl. 5:08 
I subscribed to it, but it doesn't show up when I start game. How do I get it to play in the game? Thanks.
rexkix 14. aug. 2016 kl. 20:17 
I just tried "SwitchesModule" and "SwitchModule". Neither worked.
blizzardgod2 14. aug. 2016 kl. 17:03 
did you try switch module? rexkix
rexkix 14. aug. 2016 kl. 11:39 
What is the name of this module in the ModKit? I want to make a mission that includes it. I tried "Switches" and "Switch" and neither worked.

Thanks,