Portal 2

Portal 2

Bridge Mechanic
17 Comments
jandlml 27 Feb, 2019 @ 9:03pm 
fun little map!! :steamhappy:
bullfrog 22 Apr, 2018 @ 1:03am 
Great puzzle and adding the high grating ledge was kind of you ;) The final move worked first time, so guess I was lucky :D
dire.fcs 3 Dec, 2014 @ 10:18pm 
Nice map and nice isea.
wildgoosespeeder 28 May, 2014 @ 4:05pm 
I got the concept right away. It does take advantage how the light bridge functions so that way it doesn't clip you. Try Mevious's map using a similar concept (it's fairly new):

http://www.cs2bus.com/sharedfiles/filedetails?id=233312567
Goose  [author] 12 Feb, 2013 @ 6:39am 
Yeah, this one is a little gimmicky but still kinda cool.
1980 12 Feb, 2013 @ 2:54am 
I didn't realize that the character can jump onto the upper bridge from the lower one just by jumping lol . I had actually been spending quite a lot of time thinking about how to get on upper bridge with the cube.Well.. this puzzle was easier than I expected. Great job, though :D
Metzger Ben | GER 16 Dec, 2012 @ 11:49pm 
Metzger Ben | GER 15 Dec, 2012 @ 10:40am 
Bridge from Moth plays with that concept.
Mr Vapour Waterhandle 19 Aug, 2012 @ 4:41am 
Love this, only the final solution was a bit finnicky, but there's not much to do about it. It was a bit hard judging whether the cube was placed correctly on the bridge above the lazer, so it would fall and block the lazer when you switched the side of the bridge. Maybe you can extend the grating so you can judge it a little easier from the side? I don't think that would break the puzzle
Mamo 25 Jul, 2012 @ 7:15am 
nice!
Goose  [author] 24 Jul, 2012 @ 3:13pm 
Glad you liked it! I'll probably extend/work on this chamber at some point.
Geneosis 23 Jul, 2012 @ 8:34am 
Cool concept! Thought that some methods I used was a bit tricky, but according to the precedent comments that was the expected solution ^^
Muftwin 3 Jul, 2012 @ 8:34am 
was gonna make a map with the same idea using the lightbridge sideways to blcok turrets instead...this is a much better version of the same idea...nice map
damocles 24 Jun, 2012 @ 9:14am 
Excellent puzzle, but one fairly big gripe - with the layout as it is, I became convinced the solution was to place the cube on the lower light bridge, then portal at the top, so the cube drops through and stops in front of the laser. I came so close to doing this, that I spent ages trying over and over, with slightly different combinations. In the end I gave up thinking it was badly designed. Then I saw your solution below and realised it's actually a great puzzle. You should consider moving the laser or the exit or something to make it more obvious the drop method is wrong.
Goose  [author] 18 Jun, 2012 @ 7:36am 
You have the right idea with turning around the portal. Think about that trick where you can climb a wall by jumping and raising a lightbridge, then use that idea in conjuction with turning the portal around
KeyboardDrummer 18 Jun, 2012 @ 6:56am 
Couldn't solve it. SPOILER: I got the cube by shooting a portal while I was falling from the upper area. It took some dexterity which I don't really like. I'm not sure it was the right solution either! It also put my mind in 'dexterity mode' which caused me to actually waste time with trying to jump onto the top grate.

With the cube I tried getting the cube on a light wave that is above the laser, and then turning around the incoming light wave portal, so that the cube drops into the laser. However I can't get myself and the cube on top of the grating. I've tried standing on the cube but it doesn't get me high enough.

I've also tried letting the cube fall into the lower portal so that it shoots out of the second portal onto the laser. This works except that the cube shoots behind the laser and the exit door is only opened for a tiny moment.

I really like the clean look and smallness of the map! However I don't like the way I used to get the cube. Also, what is the solution?
esmo 8 Jun, 2012 @ 9:27pm 
good fun, cheers