Portal 2
Identity - Map 03
57 comentarii
c4shurik 25 apr. 2021 la 9:08 
I laughed when Excursion Funnel stop working )) And I like that you do not point-blank transitions, but you need to jump a little, adds an element of control mastery
Calwin 20 oct. 2019 la 9:39 
The last puzzle was a little fiddely when it came to timing, I'm terrible at that...took some attempts before I didn't mess up.
Rockgod96 28 mart. 2018 la 13:52 
Great map, although I'm pretty sure I skipped something that I wasn't supposed to. Specifically, there were lots of portable walls in the second chamber that I didn't use which I feel I should have.
HJN-DK 20 sept. 2015 la 9:06 
Both chambers are awesome!
jam.lab1 2 nov. 2014 la 15:45 
Cool fun map.
Petutski 16 iul. 2014 la 7:52 
Excellent. Lots of logic with very little "luck of the fall" angry birds ninja moves! Thanks!
BUG 21 iun. 2014 la 15:27 
Fun map,thanks.
Bayram 13 aug. 2013 la 10:25 
Nice, but Map 02 was the best.
Free Beer 4 aug. 2013 la 19:38 
Nicely done. :)
Wish I coulda played the third map though.
Spaderun 1 mart. 2013 la 22:10 
This map crashes the game on Mac. Please debug.
mikemoody 1 febr. 2013 la 10:10 
Great job, it was fun. Thanks
jfo5 10 nov. 2012 la 5:48 
AAARGH!!! every time i try to open this on my Mac, the game "quits unexpectantly"! but i want to play it a whole lot! any suggestions???
Mr Fraggle (UK) 11 sept. 2012 la 1:44 
Enjoyed this one.Great fun.
Quarks123 26 aug. 2012 la 5:41 
theres a glitch at the tractor beam, that is diagonal. if you place the portal there and then on the on who cathces the cub it goes his way through the door, if you now swap the portal in the near of the door it brings the cube in the other way, no swap it carefulley more to the left and then bring it up with the plate on the ground. swap the tractor beam portal with on the wall that leads to the button and right when he comes through the portal, swap the portal on the ground plate with the tractor beam. so i don't have to put one foot on the movable platform fix it or not your decide :D
Mugiwara-Ya 31 iul. 2012 la 6:57 
trop court T_T dommage, c'était bien tout de même.
- |UKMD|.Titos Funeral. 23 iul. 2012 la 5:51 
lovely
slocik 15 iul. 2012 la 8:04 
fun but too simple ;]
✬◦°infini✬fuczek🍞°◦ 7 iul. 2012 la 13:13 
I dont know what is wrong. This is amazing. I really like this map and i have much fun when playing. The test with crushers is not from Portal 2 trailer?
narkfestmojo 5 iul. 2012 la 1:16 
I thought this was good and yeah, the second puzzle was a bit tedious, probably would have given up were it not for F6 and F7. Still a lot of fun and the detailed scenery was awesome.
AEon 30 iun. 2012 la 1:58 
Very beautiful map (also the other two in the series), I love all the decay and greenery pervading the levels. The puzzles are a bit tricky, but not too difficult. So usually you know what to do, you only need to properly (flawlessly) execute them. Fun visual experience.
mood3rd 26 iun. 2012 la 13:49 
I liked it
dispite what redo says,
a bit unothodox, but I have played many, others created & this gave me surprises.
the unusual, different.
that is good in itself.
the tractor beam turning off, surprise. 1 of 2 extended platforms deploying. the way to get the cube to the button with tractor beam.
second room: lots of variables, but when getting cube to button on wall, did not stay on button, good stuff (glad tractor beam stayed active in this room.)

thankyou again.
Mike Oxlong 18 iun. 2012 la 6:56 
*sometimes doesn't activate
Audiotrash  [autor] 18 iun. 2012 la 2:30 
@ Redo, Like stated before, this was only made to test the portal 2 stuff, before the tools for portal 2 were released. I also stated that it is riddled with bugs, but i will not fix them, due to my other project, and this just being plain old :D
Redo 18 iun. 2012 la 1:05 
This map was horrible. Hell, the entire series was a pain to play through. Everything was gimmicky because you incorrectly spawned cubes, and they bounced off of everything at different angles. It's a matter of sitting there until things go right. This was the first map in a while that I have had to save scum, just so that I didn't have to reset an instance that was supposed to be resolved the first time. It takes ages. Also, the scaffold on this map in particular was trash - they were removed in Portal 2 because you had to WAIT for them, which was a slow and tedious process. When you screwed up a cube in this scenario, you had to wait for the platform to return. When the map is so poorly designed that you have to wait for the scaffold to return so many times, it adds up. I had absolutely no fun playing this.
Nothing in this series works. Unless you work out the several kinks in the future, I do not want to see anything else from you.
Mike Oxlong 17 iun. 2012 la 8:52 
Great job, the cube redirection puzzle was especially clever
Rush Knight 16 iun. 2012 la 8:17 
The first map was luck. The second map was trial and error. The third map, on the other hand, was just tedious. Did not like it overall.
Majicman444 15 iun. 2012 la 15:44 
get stuck watch me fail through them
http://www.youtube.com/majicman444
joannebaby 15 iun. 2012 la 7:03 
how you do that really tell us can you i really
Fravit 14 iun. 2012 la 18:41 
pretty good
thatbighorsey 14 iun. 2012 la 15:19 
Good level design. very playable (unlike that first Identity level)
O'Brian 13 iun. 2012 la 10:40 
Nice test. ;-)
MCJ 9000 13 iun. 2012 la 8:38 
Let those turrets finish their song, dammit!
dyhp 13 iun. 2012 la 6:45 
Beautiful, brilliant series of maps and a great use of Hammer. You should make more of these ;)
Segab 12 iun. 2012 la 19:28 
I liked that part.
fecske 12 iun. 2012 la 16:05 
great job, i like this series
DannyVFilms 12 iun. 2012 la 12:33 
I almost died on Identity 1 from the FPS drop.
Lexington Steele 12 iun. 2012 la 12:23 
Just played Identity 1 and 2, unfortunately Identity 3 causes Portal 2 to crash :(
DannyVFilms 12 iun. 2012 la 10:59 
MORE MAPS! MORE MAPS! MORE MAPS!
Jumpy 11 iun. 2012 la 23:42 
I downloaded the map but every time I load it, portal 2 closes!!! PLEASE HELP ME I REALY WANT TO PLAY IT!!!
TBJ 11 iun. 2012 la 13:05 
first puzzle was fun and easy the second was really creative
采菊 11 iun. 2012 la 9:26 
I like your map, the hope can play more of your map! Ha ha
Peckanz 11 iun. 2012 la 9:14 
Love this set of maps. Not too challenging but they made me think. Keep up the good work.
joannebaby 10 iun. 2012 la 18:36 
aww in the end terrets sing and crllen sent in earth make a another one
subs 10 iun. 2012 la 18:32 
Also on part 1 I had a glitch were I didnt get the portal gun at the start but I simply restarted and it worked.
subs 10 iun. 2012 la 18:31 
The map had a few frame rate issuses for me like choppy frames, but I loved this map and I can tell you worked hard on it :D
StIg 10 iun. 2012 la 16:21 
Yes, good. Don't normally like puzzles where you have to start again if you make a tiny mistake, but this just about gets away with it...
strider_sp 10 iun. 2012 la 8:04 
Great map! I really love collections!
Suodattaja 10 iun. 2012 la 6:46 
Nice work, I loved the puzzle. Great map design, again
ArgleBargle 9 iun. 2012 la 19:27 
Good job again. The timing wasn't hard once you knew what it was you were timing. Cute Glados comment with the funnel.
sickle 8 iun. 2012 la 23:16 
Fantastic. The design and attention to detail more than made up for my crappy graphcis settings. Still not sure why you didn't just use a grating to stop the user catching the cube the easy way, but cheers ^^