Portal 2

Portal 2

Identity - Map 03
57 Comments
c4shurik 25 Apr, 2021 @ 9:08am 
I laughed when Excursion Funnel stop working )) And I like that you do not point-blank transitions, but you need to jump a little, adds an element of control mastery
Calwin 20 Oct, 2019 @ 9:39am 
The last puzzle was a little fiddely when it came to timing, I'm terrible at that...took some attempts before I didn't mess up.
Rockgod96 28 Mar, 2018 @ 1:52pm 
Great map, although I'm pretty sure I skipped something that I wasn't supposed to. Specifically, there were lots of portable walls in the second chamber that I didn't use which I feel I should have.
HJN-DK 20 Sep, 2015 @ 9:06am 
Both chambers are awesome!
jam.lab1 2 Nov, 2014 @ 3:45pm 
Cool fun map.
Petutski 16 Jul, 2014 @ 7:52am 
Excellent. Lots of logic with very little "luck of the fall" angry birds ninja moves! Thanks!
BUG 21 Jun, 2014 @ 3:27pm 
Fun map,thanks.
Bayram 13 Aug, 2013 @ 10:25am 
Nice, but Map 02 was the best.
Free Beer 4 Aug, 2013 @ 7:38pm 
Nicely done. :)
Wish I coulda played the third map though.
Spaderun 1 Mar, 2013 @ 10:10pm 
This map crashes the game on Mac. Please debug.
mikemoody 1 Feb, 2013 @ 10:10am 
Great job, it was fun. Thanks
jfo5 10 Nov, 2012 @ 5:48am 
AAARGH!!! every time i try to open this on my Mac, the game "quits unexpectantly"! but i want to play it a whole lot! any suggestions???
Mr Fraggle (UK) 11 Sep, 2012 @ 1:44am 
Enjoyed this one.Great fun.
Quarks123 26 Aug, 2012 @ 5:41am 
theres a glitch at the tractor beam, that is diagonal. if you place the portal there and then on the on who cathces the cub it goes his way through the door, if you now swap the portal in the near of the door it brings the cube in the other way, no swap it carefulley more to the left and then bring it up with the plate on the ground. swap the tractor beam portal with on the wall that leads to the button and right when he comes through the portal, swap the portal on the ground plate with the tractor beam. so i don't have to put one foot on the movable platform fix it or not your decide :D
Mugiwara-Ya 31 Jul, 2012 @ 6:57am 
trop court T_T dommage, c'était bien tout de même.
- |UKMD|.Titos Funeral. 23 Jul, 2012 @ 5:51am 
lovely
slocik 15 Jul, 2012 @ 8:04am 
fun but too simple ;]
✬◦°infini✬fuczek🍞°◦ 7 Jul, 2012 @ 1:13pm 
I dont know what is wrong. This is amazing. I really like this map and i have much fun when playing. The test with crushers is not from Portal 2 trailer?
narkfestmojo 5 Jul, 2012 @ 1:16am 
I thought this was good and yeah, the second puzzle was a bit tedious, probably would have given up were it not for F6 and F7. Still a lot of fun and the detailed scenery was awesome.
AEon 30 Jun, 2012 @ 1:58am 
Very beautiful map (also the other two in the series), I love all the decay and greenery pervading the levels. The puzzles are a bit tricky, but not too difficult. So usually you know what to do, you only need to properly (flawlessly) execute them. Fun visual experience.
mood3rd 26 Jun, 2012 @ 1:49pm 
I liked it
dispite what redo says,
a bit unothodox, but I have played many, others created & this gave me surprises.
the unusual, different.
that is good in itself.
the tractor beam turning off, surprise. 1 of 2 extended platforms deploying. the way to get the cube to the button with tractor beam.
second room: lots of variables, but when getting cube to button on wall, did not stay on button, good stuff (glad tractor beam stayed active in this room.)

thankyou again.
Mike Oxlong 18 Jun, 2012 @ 6:56am 
*sometimes doesn't activate
Audiotrash  [author] 18 Jun, 2012 @ 2:30am 
@ Redo, Like stated before, this was only made to test the portal 2 stuff, before the tools for portal 2 were released. I also stated that it is riddled with bugs, but i will not fix them, due to my other project, and this just being plain old :D
Redo 18 Jun, 2012 @ 1:05am 
This map was horrible. Hell, the entire series was a pain to play through. Everything was gimmicky because you incorrectly spawned cubes, and they bounced off of everything at different angles. It's a matter of sitting there until things go right. This was the first map in a while that I have had to save scum, just so that I didn't have to reset an instance that was supposed to be resolved the first time. It takes ages. Also, the scaffold on this map in particular was trash - they were removed in Portal 2 because you had to WAIT for them, which was a slow and tedious process. When you screwed up a cube in this scenario, you had to wait for the platform to return. When the map is so poorly designed that you have to wait for the scaffold to return so many times, it adds up. I had absolutely no fun playing this.
Nothing in this series works. Unless you work out the several kinks in the future, I do not want to see anything else from you.
Mike Oxlong 17 Jun, 2012 @ 8:52am 
Great job, the cube redirection puzzle was especially clever
Rush Knight 16 Jun, 2012 @ 8:17am 
The first map was luck. The second map was trial and error. The third map, on the other hand, was just tedious. Did not like it overall.
Majicman444 15 Jun, 2012 @ 3:44pm 
get stuck watch me fail through them
http://www.youtube.com/majicman444
joannebaby 15 Jun, 2012 @ 7:03am 
how you do that really tell us can you i really
Fravit 14 Jun, 2012 @ 6:41pm 
pretty good
thatbighorsey 14 Jun, 2012 @ 3:19pm 
Good level design. very playable (unlike that first Identity level)
O'Brian 13 Jun, 2012 @ 10:40am 
Nice test. ;-)
MCJ 9000 13 Jun, 2012 @ 8:38am 
Let those turrets finish their song, dammit!
dyhp 13 Jun, 2012 @ 6:45am 
Beautiful, brilliant series of maps and a great use of Hammer. You should make more of these ;)
Segab 12 Jun, 2012 @ 7:28pm 
I liked that part.
fecske 12 Jun, 2012 @ 4:05pm 
great job, i like this series
DannyVFilms 12 Jun, 2012 @ 12:33pm 
I almost died on Identity 1 from the FPS drop.
Lexington Steele 12 Jun, 2012 @ 12:23pm 
Just played Identity 1 and 2, unfortunately Identity 3 causes Portal 2 to crash :(
DannyVFilms 12 Jun, 2012 @ 10:59am 
MORE MAPS! MORE MAPS! MORE MAPS!
Jumpy 11 Jun, 2012 @ 11:42pm 
I downloaded the map but every time I load it, portal 2 closes!!! PLEASE HELP ME I REALY WANT TO PLAY IT!!!
TBJ 11 Jun, 2012 @ 1:05pm 
first puzzle was fun and easy the second was really creative
采菊 11 Jun, 2012 @ 9:26am 
I like your map, the hope can play more of your map! Ha ha
Peckanz 11 Jun, 2012 @ 9:14am 
Love this set of maps. Not too challenging but they made me think. Keep up the good work.
joannebaby 10 Jun, 2012 @ 6:36pm 
aww in the end terrets sing and crllen sent in earth make a another one
subs 10 Jun, 2012 @ 6:32pm 
Also on part 1 I had a glitch were I didnt get the portal gun at the start but I simply restarted and it worked.
subs 10 Jun, 2012 @ 6:31pm 
The map had a few frame rate issuses for me like choppy frames, but I loved this map and I can tell you worked hard on it :D
StIg 10 Jun, 2012 @ 4:21pm 
Yes, good. Don't normally like puzzles where you have to start again if you make a tiny mistake, but this just about gets away with it...
strider_sp 10 Jun, 2012 @ 8:04am 
Great map! I really love collections!
Suodattaja 10 Jun, 2012 @ 6:46am 
Nice work, I loved the puzzle. Great map design, again
ArgleBargle 9 Jun, 2012 @ 7:27pm 
Good job again. The timing wasn't hard once you knew what it was you were timing. Cute Glados comment with the funnel.
sickle 8 Jun, 2012 @ 11:16pm 
Fantastic. The design and attention to detail more than made up for my crappy graphcis settings. Still not sure why you didn't just use a grating to stop the user catching the cube the easy way, but cheers ^^