Portal 2

Portal 2

TNT Turrets - Part 1
51 kommentarer
Paper_Cartoon 20. feb. 2022 kl. 4:56 
how do you put these in maps is there some type of download link
dow101 8. apr. 2021 kl. 18:25 
Lots of fun!
PsychoBR  [ophavsmand] 5. jan. 2018 kl. 13:53 
Thanks @Fuku Yamama!
Fuku Yamama 3. jan. 2018 kl. 18:14 
Exellent! I love maps that make you think of and try different blind alleys before choosing the right one. I'm looking forward to playing the rest of the series.
Aleskei 28. okt. 2015 kl. 15:42 
I'LIKE IT
Dumbass Fish 6. aug. 2015 kl. 12:21 
i think the TNT turrets are cool:steamhappy:
Dumbass Fish 6. aug. 2015 kl. 12:19 
i did die 3 times in this test chamber. but i made it!:steamhappy:
Dumbass Fish 6. aug. 2015 kl. 12:18 
how do you have the tnt turrets? there cool and amazing!:steamhappy:
Petutski 4. feb. 2015 kl. 22:33 
NIcely done, beautiful presentation, intriguing puzzles! Thanks!
bonkrood 3. nov. 2014 kl. 11:26 
I liked it, fun small map. :)
Scoundrel 15. nov. 2013 kl. 21:26 
I love turret maps. However, I'm not a big fan of maps where you can barely see or barely reach the bit you need to proceed. Hope the rest of them don't have that element. I'd like to run the series, but if I get too frustrated, I'll move on. But, forewarned is forearmed, I guess, so I'll keep an eye out for that kind of thing in the next one.
Biscuits777 8. okt. 2013 kl. 15:25 
; ]
PsychoBR  [ophavsmand] 8. okt. 2013 kl. 6:53 
Hi @menes777. Thansk for playing! ^^
PsychoBR  [ophavsmand] 8. okt. 2013 kl. 6:53 
Hi @Protoype. Thanks for the gameplay. I loved it! ^^
Biscuits777 29. sep. 2013 kl. 13:28 
DUDE BEST MAP I'VE EVER PLAYED!!!!!!!!!!
Prototype 27. juli 2013 kl. 0:39 
Thanks for playing my map. Here's my blindrun: https://www.dropbox.com/s/q9obtdivjsvt0lu/tntturretspart1.dem I get the impression that it's not the intended way...but it worked :) Great work on the decorations, must have taken ages.
deeBo 16. juli 2013 kl. 11:42 
Sorry
I am unable to fix now as I now have a basic nowledge of hammer I am trying to make my levels appear "Overgrown"
PsychoBR  [ophavsmand] 16. juli 2013 kl. 11:09 
Hi Adybo1. Its gameplay is less than 2 minutes. Stopped by the time you die the first time. Is the command "record" stop recording automatically when it dies. In this case it is necessary to record a new file for each different life. :-(
deeBo 16. juli 2013 kl. 10:29 
Hey, just fixed my .dem link. Sorry for the long wait:
https://www.dropbox.com/s/3jo42evb86h9t4n/tntturretspart1-Adybo1.dem
PsychoBR  [ophavsmand] 10. juli 2013 kl. 9:46 
Hi @Adybo1, I anxiously await your link with the gameplay.
deeBo 10. juli 2013 kl. 9:04 
Opps just realised my link dont work, i will fix tomorrow
deeBo 10. juli 2013 kl. 9:03 
Great chamber!
I just finished my blinrun, though (Just as a warning) it is incredibly long.
Link to .dem fiile
http://www.ebobminiatures.com/AdamsStuff/Portal%202/TNT-Turrets-Part-1-Blindrun-Adybo1.dem

I wish I knew how to use hammer :( Im stuck with PETI
stormsend 27. juni 2013 kl. 2:38 
Took me a while to open my eyes. Thanks for another great map. Will be looking at all yours. Mine.
mistmurk 24. mar. 2013 kl. 11:54 
Very good, but why do the turrets need to be explosive?
mikemoody 22. mar. 2013 kl. 15:34 
Nice job "PsychoBR". I've just found your maps and really like the first one I played, so it is on to part 2 then.
A Sick Duck 18. feb. 2013 kl. 8:39 
good map indeed. it seemed tricky, but was pretty straightforward when i noticed the prtalable wall in the room over the exit :facepalm: . i am making my first test chamber atm and notice how hard it is to make it tricky, e.g. with a dilemma/double bind that has soem certain "trick" to it. anyways, this map i beautifully built and has a good logical structure - i am going straight to part 2 :)
PsychoBR  [ophavsmand] 24. jan. 2013 kl. 5:29 
Custom texture bug fixed. Thanks for @VideoDead.
PsychoBR  [ophavsmand] 2. nov. 2012 kl. 15:00 
Hi @Homusubi. I created the TNT Turrets in Hammer. They are a combination of various parameters and entities. After I replaced the file "turret.vmf" Editor of PTI. What started generating maps with turrets explosive. I believe in sharing the file "turret.vmf" in the near future. But I wish my maps had a great visitation before. I'd like to do some kind of promotion of my maps associated with downloading the "turret.vmf." But I do not know how.
Koizumi Yokumo 2. nov. 2012 kl. 14:18 
How do you make the exploding turrets?
LexCorp 30. okt. 2012 kl. 22:05 
Epic intro when fading out of black. Nice work, can't wait to get to the next parts. :D
PsychoBR  [ophavsmand] 19. okt. 2012 kl. 5:37 
Hi @mikaelanderberg, Thanks for your opinion. I'm seriously considering this fix in the next update. This type of comment is very important. The average difficulty rating was based on the opinion of a user, @ bign00b. But he is extremely skilled. But I would like to sort by average skill players, most in the community.
Aadoney 19. okt. 2012 kl. 0:56 
I'm a skilled player and part 2 of TNT TURRETS is hard
mood3rd 7. aug. 2012 kl. 9:38 
good map
I have played it before, when 1 or more turrets,
were in the observation room, in the first chamber.
& I did not notice the portable area from 2nd chamber to area cube button opens.
I failed then.
but now, did twice.
first: killed turrets.
second: left them alive, & completed very quickly.
Geneosis 11. juli 2012 kl. 14:50 
Well, I'm not really a skilled player, I'm a tricky player ^^ I love to find unexpected ways to finish maps if I can ;)
PsychoBR  [ophavsmand] 11. juli 2012 kl. 14:24 
I love it when my maps is played by skilled players like you. I love to see alternative ways.
Geneosis 11. juli 2012 kl. 13:59 
Nice map ^^ Good work with hammer ;) Anyway I was able to finish it without using the part of the map with the cube button :p I was able to jump to the other side and grab the cube this way ^^
PsychoBR  [ophavsmand] 9. juli 2012 kl. 11:30 
@ClockWerk Thanks for your comment. I'm glad you enjoyed my map. I'm always updating them to improve them. I do not intend to make new maps. My intention is to keep only these three. Making them better. Thanks for playing.
CLockWreck 8. juli 2012 kl. 22:15 
Well done PsychoBR. This is amazing work compared to most of the novice bullshit in the workshop. I can't wait to play the rest of your maps.
chickenfarmer17 8. juli 2012 kl. 13:34 
I have updated my 1st puzzle, PsychoBR. I am very sorry to hear that my puzzle was unsolveable (sic), and I hope you will enjoy my new and improved replacement.
The new one can be found here.
http://cs2bus.com/sharedfiles/filedetails/?id=80882855
Thank you very much for your feedback. Happy Portaling!
PsychoBR  [ophavsmand] 2. juli 2012 kl. 13:08 
@big_n00b. Wow! Amazing! how you do these things? kkkkkkk
big_n1 2. juli 2012 kl. 9:51 
dtpt1 ;)
{LINK FJERNET}
SpeedKing 26. juni 2012 kl. 17:13 
I took down the surrets in the first room. NOT sure if it was intended. I placed the cube under the window and managed to grab one and knock the rest down like bowling pins
Majicman444 25. juni 2012 kl. 15:03 
thanks for making awesome maps and watching me fail through them let me know if you make more in the future i would be happy to play them
PsychoBR  [ophavsmand] 25. juni 2012 kl. 6:51 
Hello @majicman444. Thank you for the video. Sorry not to have answered before, was working. Very, very nice your video. I laughed a lot. I was also looking very distressed. For many many times you looked at the solution and let it pass. Very humorous comments. I'd spend all day watching. I have watched many times its gameplay. kkkkk. I think I understand 75% of what you said. I'm not 100% fluent in English. I speak Portuguese. I am Brazilian. Very many thanks for your attention.
michel6 25. juni 2012 kl. 6:02 
Ainda não joguei seus mapas, mas certamente o farei, não desanime de polir e testar tudo ao máximo. Teste possíveis soluções alternativas e abusos. Apesar de eu ter alguns mapas bem fraquinhos em estética, todos são livres de bugs e abusos, imagine-se um player tentando achar uma solução e de repente você encontra algo diferente como um atalho que transforma um mapa que duraria meia hora em 1 minuto. Até a Valve comete esses erros. O primeiro puzzle deles tinha um bug que vc jogava o portal dentro da camara de saída!!! Ninguém é perfeito. Boa sorte.
michel6 25. juni 2012 kl. 5:59 
Oi Psycho, obrigado pelo feedback lá no canal. Não consigo responder por lá, não sei por que razão. Em breve estarei liberando outro mapa com um conceito muito diferente, certamente será apreciado por quase todos da comunidade. Infelizmente, não tardará menos que cerca de 3 meses a ser liberado, pois quando o Pinball saiu, sem nenhum polimento, foi muito criticado no início, como se aquilo fosse a minha idéia (na verdade era a limitação técnica do que eu podia fazer).
Majicman444 23. juni 2012 kl. 14:50 
awesome maps those dang turrets make you rage if you get stuck or want to see me fail through it http://www.youtube.com/majicman444
michel6 23. juni 2012 kl. 10:55 
Ei, eu sou BR também...

Portal Pinball 4.0 (GlaDOS Edition)
Wyslas 23. juni 2012 kl. 10:18 
Bom mapa! O primeiro BR com Custom Visual que vejo! o/
Yonker 22. juni 2012 kl. 18:13 
Good map