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I do a few projects for Skyrim SE and a lot of people have been requesting a port of this mod on the Skyrim SE Nexus :)
It would be an abosulte delight to do a port of this mod with a proper permission from you. If it is alright with you, pplease do let me know. My Nexus handle is PhenomFazMFQ
It is in the Candleheart inn which is located exactly in the middle of Windhelm just in front of the Palace of Kings. :)
The one with the circular oven with the chimney going straight up?
It only happens with this mod loaded, I disabled all other lighting mods, deleted files, re-checked integrity to redownload Skyrim files and disabled/Removed ENB's.
I can make a short Youtube video to demonstrate the problem.
Are you running it with Hearthfire? If you are, then check the NOTES part of the description to find out how to easily fix the problem.
Thanks for getting back to me. appreciate it!
It works with Enhanced Cities but it won't work with the Enhanced Inns because that mod changes some interiors and lights. :)
Skyrim has more than one .ini file, man. You can find most of them in User/Documents/My Games/Skyrim.
which one exactly? :)
It works with the DLC's but it alters only some of their interiors.
Man, your PC should perform a lot better. Maybe try lowering your res and use the lowest shadow quality config possible in your ini file. And then work your way up from there to find the perfect balance quality/performance. :)
In some interiors it will improve it but in others it will drop, yes. Maybe you should try to use some performance tweaks available here in the workshop, on the internet overall or in nexus because 22 fps is low man. :) I recommend using this mod only if you get at least 5-10 fps more from the default game. That way you can have a stable experience at all times.
It's nice that you stick to one style of play. :) Also good that you managed to choose a mod exactly for your needs. :P Cheers!
I think you'd almost have to rewrite the striping code to prevent it properly.
Yes, it is incompatible. Actually i worked for some time with sydney666 on the mod and RLO is basically the more realisitc version of my mod, whereas my mod aims for prettyness while keeping Bethesda's style of lighting.
I feel the same. I really enjoy good games whether they have nice graphics or not but sometimes i turn into a graphics whore and want dynamic lighting and shit in games :D
Hey man, i enjoy your entusiasm and i was thinking just the same when working on it but it is not possible... The engine has a lot of limits and the lighting of the game breaks if you try to make all lights cast shadows. But this mod and the Realistic Lighting Overhaul which i also worked on with Sydney666 are the closest you can get to getting the most lights casting shadows in the game :)
just download the files and extract them in the data folder in the skyrim directory :)
Thanks man! If you see any problems please comment!
Man, you are talking about exterior striping and that cannot be fully fixed.... It is a problem with the engine and shadows. :)
Hey, please tell me where exactly you are getting those stripes and i can fix them! :)
(Not sure if related to the CTD workaround, but I noticed that with the fix installed, Lydia wouldn't follow me into Breezehome)
Hey man, good to hear you are enjoying it! You are writing at the best time because i was just wondering if i should fix it and not need another mod to do the job so i think by the time next week comes it should be done and updated! :) Thanks for taking the time!
I know the "Breezehome-Hearthfire CTD fix" resolves the issue, but as stated in that mod's description, "Mod authors should not rely on this to completely fix their mods, they need to alter the Hearthfire navmesh. "
The Breezehome CTD fix mod is only a temporary solution, and it has the potential to break any mod that accesses the Breezehome navmesh. So I was wondering if you have an update coming for your mod that will fix the Breezehome issue permanently without having to rely on the fix? Thanks!
Please before writing about player homes crashes, read either the description where it says that you will need a small plugin downloaded and loaded before my mod or the previous comments in which i explain it. :) Here's the download link and it is also in the description: http://skyrim.nexusmods.com/mods/27053