Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Here's one you'll like. Smoke and Mirrors
Try my map?
http://www.cs2bus.com/sharedfiles/filedetails?id=157760459
I've finally got round to tinkering with the antlines and symbols in here, there's a couple of things I'm still not happy with but it's a lot less baffling than it was previously. Hopefully it all still makes sense, thanks for playing!
I figured that you didn't intentionally add that in, but I figured that it might be something you would want to know.
I'll try it again later and see if the problem has resolved itself.
This was never meant to be challenging. As the description of the collection says, the chamber is more of a concept chamber with a puzzle wrapped around it (in this case, hiding a room within two rooms simultaneously with a simple puzzle so the player sees it all).
I'm not entirely sure what you mean by motivation, Cheese. Correct me if I'm wrong but the motivation of every portal chamber is to solve the puzzle regardless of simplicity and open the exit door. No more, no less.
Thanks for your great comment on Cube Party. I've now updated if you want to check it out!
http://cs2bus.com/sharedfiles/filedetails/?id=142987052 .
The only thing is that I got trapped when placing first cube in black section on button. Except for that, the rest of the map was great. Maybe a bit too big, but that's the cost for the surprise inside.
I just played this map, Titanium--really cool! Very hard. Can't wait to check out the others.
Thank you nicklonium for you imput. i really appreciate it. Unfortunately i couldnt add lighting or eye pleasers because I already had to cut back on the amount of items to make it buildable within the standard Portal builder. I have another chanmber that i made that is called "Vindictive" that I made shorter and therefore was able to adequately light and add aesthetics to. I have made note of your comments and will shorten the length of future chambers to make for a more enjoyable experience.
I just began looking at your series here and Titanium was very good. semi-challenging and enjoyable. i was a little bothered by the distance between the 2 rooms of the puzzle (though i understand that sometimes those distances are required) but other than that i was pleased with this chamber. ill check back in on the other installments of this series
-tacB