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Thank you, Dubwise!
Eliminate the hydroponics' water consumption altogether (or by the percentage of linked toilets) if a recycling facility is connected to both them and the toilets.
Just assume that the reclaimed water equals what is used by the hydroponics, minus a small amount 'for realism', and call it a day.
I certainly didn't mean to suggest simulating the full water cycle!
I agree that this would be ridiculously complicated - and is not even possible.
However, would this be feasible?
- The water consumption of hydroponics per day is known.
- The median(!) growing time of plants is known.
- The nutritional value of meals cooked with these plants is known.
- The nutritional value needed to fulfil each pawn's hunger per day is known.
- Finally, the number of bowl visits per day is known.
So, hydroponic water consumption and toilet usage are interconnected.
It should be possible to find a reasonable amount of water 'produced' with every toilet visit. An amount to offset the consumption by hydroponics without overshooting and therefore 'magically' creating more water than is consumed.
There is no need to keep track of the exact amount used at each stage.
Thank you for this mod. Whatever approach you take (if any), I will continue to enjoy using it.
we cant do anything more than that since food isn't made with water, and adding water content tracking for every modded food item that exists plus adding water tracking to plant life cycle and a custom cooking system to track the water usage for a soup vs a burger is way out of the scope of this mod
If so, I believe a more efficient recycling system is needed.
Rather than ejecting waste into space, it should be collected and recycled to refill the water storage.
Of course, a certain amount of loss would be reasonable.
However, spaceships should be self-sufficient for a long time without needing to refill the water reserves.
but
I would love if I could hook up the grav engine to to the water system and use it for cooling
I imagine doing this would:
1: speed up cooling post jump
2: disable the overheating event
is this feasible do you think?
In fact how does something as thirst work since you can't have stored water on the ship to be refilled?
Thanks again for the update Dubwise!
Thanks again for the effort on the update.
Water grid no longer generates in space
New ice grids generate on asteroids.
Added Cryogenic extraction node that needs to slowly heat up and melt the ice to pipe it, then if it loses power or breaks down it refreezes and has to heat up again.
Added 1000L single cell water storage tank.
Added Vac toilet which pipes to a sewage dump port to eject waste directly into space, requiring no water or sewage capacity.
Added Water recovery system which allows all connected showers and sinks to recover all the water used.
pawns shouldn't be able to do their business on the floor in a vacuum anymore, or use toilets or showers in a vacuum.
End conclusion- bathing zone should be in hygiene tab and available at animal tech level
Secondary Suggestions: Add some kind of device similar to what Matt Damon's character from The Martian builds by burning rocket fuel in his oxygenator to create water. For balance it should burn chemfuel at a similar rate to a chemfuel generator (maybe a little bit less) and produce a fairly limited amount of water per day. Alternate options: Add ice asteroids (base game already has solid ice walls, but mining them currently produces no resources) that could be mined for ice chunks that could maybe be thrown into some kind of building with a hopper that melts the ice and adds it to connected network.
"... better to not introduce water-out-of-your-ass mechanics ..."
Well, actually, that's *exactly* how it works! ;)
In my previous contribution, I suggested sonic showers. This was a silly idea, at least as a single solution.
What we need is an actual water recycling system!
You know, recycling the waste liquids from your body. You could use the recycled water for hydroponics - I always use this mechanic - and yes, you could even drink it. (I don't use the thirst mechanic, though some might.)
This would give off serious 'Expanse' vibes and be awesome! :)