Portal 2

Portal 2

On/Off Button Toggling
8 Comments
N-Sunderland  [author] 23 Aug, 2012 @ 7:31am 
MAJOR UPDATE: I've redesigned the mechanism so that's it's smaller, more effiecient, more streamlined, etc. The glitchiness has been completely ironed out, so the mechanism will never break. However, if you move too quickly, it won't respond to you stepping off. Anyways, I used BEEMOD logic gates to repair this. It's a lot better now.
N-Sunderland  [author] 19 Aug, 2012 @ 4:28pm 
It's a demo map -_- You're supposed to check it out, then exit whenever you want. It's not a puzzle.
MachManX 19 Aug, 2012 @ 1:27pm 
Um, I didn't even bother to test the mechanism because the exit door was already open :o Fix?
N-Sunderland  [author] 5 Aug, 2012 @ 10:18am 
Thank you :) I'm going to have to work on improving this a lot, though. The angled panel glitch is agonizing.
Geneosis 4 Aug, 2012 @ 1:47pm 
Well, nevermind the potential glitchy fails of the mechanism, this is a really interesting toggle system because it will trig an action when you press the button AND when you stop pressing it ^^
Added it to the Map Creator Tools collection :p
N-Sunderland  [author] 30 Jul, 2012 @ 5:29am 
@Timoteeei: Oh, and thank you for adding this to your collection, by the way :)
N-Sunderland  [author] 30 Jul, 2012 @ 5:27am 
Yeah, that's because of the way I create the pulse (using the angled panel). I'm trying to fix that.
Timoteeei 30 Jul, 2012 @ 2:20am 
Nice system, then try to make a some puzzle with that =)
Btw if you would be press the button too fast it could make a bit dissonance at all sequence