Portal 2

Portal 2

Olympian
100 Comments
IloveFatGirls 1 Feb @ 8:14am 
map is not hard, only the size of chamber is causing the problems, 5/10 diff total
Andy T 2 Oct, 2024 @ 7:56pm 
Hard stuff; untangle the order and go at the individual hard casual puzzles. Although the turrets aren't really creative, almost everyone use them as progression blockers, disrupting the game.
SpielSatzFail 14 Apr, 2024 @ 2:02pm 
Awesome map with many puzzles in it, thumbs up and it could easily be a favourite if it wasn't this "mess-up-sensitive". I think my F6/F7 buttons are burned out by now and STILL I had to repeat a lot of steps two or three times. Well, even a perfect playthrough needs to redo things. Too bad. Also I find the repulsion gel jump back to the beginning rather counterintuitive since it's a tight one over a large 3-panel gap. Hm. That's why I felt like checking the walkthrough. Did everything as it is intended. Took me a good half hour altogether.
The best part, and also most crucial one I'm afraid, is jumping up to the cube dropper & pedestal button, preparing the runway, respawning the cube. You better not do it in a different order XD
zigzagtenniscoe 30 Jan, 2024 @ 3:11pm 
Semi-blindrun (at least 4 years since I've played, took a break starting from late 2019)

Hoo boy. This was both a challenge and very fun. If somewhat irritating during, the payoff was well worth it. I died more than I should have, but hey, that's part of the game sometimes. Took me long enough to figure out I had to jump onto the cube spawn platform BEFORE coating the runway orange and that coating the end of it blue as provided by that one laser catcher would help with my worries of accessibility after removing the blue paint placed on the runway previously immensely. Though it still doesn't allow you to go back on the cube platform, which is when I realized the order of things.

Difficulty: 7.5/10
Design: 9/10
Enjoyed: 8.25/10
E L Y T R O N 19 Nov, 2023 @ 2:42pm 
Amazing reuses...if not a tad annoying. Still a very amazing design!
[idS]SchwarzeWitwe 6 Jul, 2023 @ 3:39am 
Really nice puzzle. And a marvelous discription! Well done! :steamthumbsup:
prtc22 15 Apr, 2023 @ 11:12am 
Definite sense of achievement at the end of this one, but having to redo large parts of the map if you accidentally get a wrong bit of blue on top of orange or vice versa was a bit frustrating!
racknae 24 Jul, 2022 @ 3:28pm 
Having to redo massive parts of the chamber because I shot a portal from the wrong location is really frustrating, to be honest.
Oni 2 Jun, 2022 @ 8:01am 
Nice one, Though i do feel like i Skipped a part by putting speed gel near the entrance, and then covering parts of it with bounce gel, on the run up to jump over to where the ending laser cube is placed, i had to vault the bounce gel portions on the track and just BARELY made it to the area for the final laser cube placement
Coco 19 Feb, 2022 @ 12:41pm 
very cool and challenging puzzle. i just wish it didn't require repeating a lot of steps when you mess up a single part
cnh2r 31 Oct, 2021 @ 5:34pm 
Fantastic! Thanks for creating.
Protoloop 8 Dec, 2020 @ 10:09pm 
Great puzzle, lots of clever tricks needed! I particularly enjoyed when the cube had to be placed on the button and disabling the fizzler simultaneously.
canticle 19 Sep, 2020 @ 5:08pm 
My brain must have rewarded me on this one after having struggled so hard with
Illuminet Tenebras and Chrysotile . While I did make a lot of sub-optimal execution mistakes not realizing slant panels would put laser where you could destroy turrets (thought angle too shallow despite gel landing on ledge [got all but 1 from speed gel button area], putting orange over blue prematurely (as others), and having to reacquire blue gel many times as I explored new areas instead of being efficient as in the walk-through video , nevertheless, I never had moments of not seeing something to try, so never felt the walls of defeat closing in like the other 2 (did see the light in time on both though :steamhappy:) Anyway,...(hope you never tire of hearing it)...another fantastic puzzle!
bullfrog 29 Mar, 2020 @ 8:06am 
I'm replaying the puzzles in my favouites; from first to latest. Not got far in and this is the second one of yours and I know there are few others. This is still a great puzzle three years on + I did it a bit quicker this time ;)
Petutski 26 Mar, 2020 @ 2:40pm 
I too made the mistake of not respawning the cube before painting the orange gel. It was getting tedious and not fun so I took a few hours break and came back. My energy returned! Thanks for your work.
Hikari 12 Sep, 2019 @ 5:27pm 
This HAS to be the king of all your tests, DA. This chamber uses almost all of the test elements! I absolutely loved it.
matias 31 Jul, 2019 @ 10:20pm 
Good one!
vallibus 7 Jun, 2019 @ 7:17pm 
Wow! Wotta challenge. I had to repeat some steps because of poor planning. But I got there in the end.
Spider_Dawg 2 Apr, 2019 @ 4:31pm 
Another excellent puzzle. Or puzzles. Each step was like a puzzle in its self. I see comments about turrets. Turrets? Oh yeah, now I remember, there were turrets waaaay back at the beginning.
可砸 14 Mar, 2019 @ 8:08am 
nice puzzle,thanks
my walkthrough
https://youtu.be/_cxkx2z9S8o
Demon Arisen  [author] 8 Feb, 2019 @ 3:40pm 
@Teo Thanks for playing! Yeah this one is pretty tricky because it requires a lot of planning and foresight. Nice work solving it!
Teo 8 Feb, 2019 @ 1:41pm 
Really nice test! I'm surprised I was able to beat it seeing as I made the same error as wildgoosespeeder and got stuck. Luckily I had made a quicksave before so after I realized I screwed up I was able to reload. Nice job!
wildgoosespeeder 27 Jan, 2019 @ 1:47pm 
This was hard. Once I made a fatal flaw of covering the blue gel spot with orange gel before respawning the laser cube instead of after , I gave up. I did try to salvage it, but it turns out I had to redo a lot of things. Just watched the solution video to see the rest of it. If I didn't make that one mistake, I would have not felt so fatigued at the end and could have figured out the rest. Oh well, good test.
lfairban 9 May, 2018 @ 10:35am 
Whew! That was a long test for a moderatly sized chamber. Using the beam to switch fizzlers and two kinds of gel made it very challenging.
Mâché 22 Feb, 2018 @ 4:59pm 
Mâché 22 Feb, 2018 @ 4:59pm 
The portal management was incredibly satisfying, and the turrets were used excellently, a refreshing surprise. Definitely a favorite.
Mikeastro 24 Sep, 2017 @ 9:01am 
I really did, don't worry :p
Demon Arisen  [author] 24 Sep, 2017 @ 8:33am 
@Mikeastro I hope you enjoyed it!
Mikeastro 24 Sep, 2017 @ 8:13am 
This was one of the longest tests I have ever played
Demon Arisen  [author] 20 Sep, 2017 @ 4:53pm 
@Steve1965 Thanks very much! Glad you liked it.
Steve1965 20 Sep, 2017 @ 12:39pm 
Very good, only choose violence as a last resort after trying all other options. Counldnt jump or speed past the sentinels (turrets). Awe who am I kidding? I loved blasting those bastards with the laser cube. . Enjoyable and took some thought.
Demon Arisen  [author] 15 Jun, 2017 @ 9:06am 
@qrioso Thanks! Glad you enjoyed it :)
qrioso 15 Jun, 2017 @ 8:36am 
Many steps, but very fyn to play with clever design. Thanks for mapping.
Miami Mike 9 May, 2017 @ 11:38am 
hestia.is.bestia says "Noclipping just to read is fair game. After all a good puzzle doesn't have to hide any information."

I don't use noclipping but I think hestia.is.bestia has a valid point. In any other game, such as Half-Life 2, noclipping would be cheating, but not in Portal 2.
Demon Arisen  [author] 7 May, 2017 @ 7:42am 
@DeathWish808 Thanks! Yeah this is definitely harder than Axiom, but as a result it's also slightly more breakable. Thanks very much for playing, glad you enjoyed it! :p2cube:
DeathWish808 7 May, 2017 @ 7:38am 
That was definitely more complicated than Axiom. I don't think I did the runway part right. Pretty sure I should have had a full runway of speed gel and the bounce gel at the end, but hey, I made it work. I didn't want to have to redo stuff to get back to the speed gel again. :-D
Another awesome map. Cheers!

https://youtu.be/ymcG-jjQrqs
Demon Arisen  [author] 30 Mar, 2017 @ 2:28pm 
@Fumbly Bumbly High praise indeed, thank you very much! :D I must try your tests when I have time, they look like exactly the kind of thing I'd make! :p2cube:
Fumbly Bumbly 29 Mar, 2017 @ 11:00pm 
Awesome test chamber, Demon Arisen! I really like your implementation of turrets. It's probably the best usage of them I've seen for quite some time (Heck, even of all time). Thumbs up and added to my favourites :)
Demon Arisen  [author] 29 Mar, 2017 @ 2:34am 
@Saya Sorry you found this too hard. You can always look at the walkthrough. Try some of my easier chambers like "A Nice Little Puzzle" or "Divided" - you'll probably enjoy those more.
Saya 28 Mar, 2017 @ 9:24pm 
Too much running around. I musta spent 1.5 hours figuring out how to get the orange glop to fall, then couldn't figure out what to do with it.
hestia.is.bestia 19 Mar, 2017 @ 3:07am 
Noclipping just to read is fair game. After all a good puzzle doesn't have to hide any information.
Demon Arisen  [author] 19 Mar, 2017 @ 2:54am 
@hestia.is.bestia Oh right, I'd consider that cheating but I suppose I can't change how you do things.
hestia.is.bestia 19 Mar, 2017 @ 2:10am 
I normally play the maps myself before watching LB's playthrough. I also have the habit of reading the map using noclip before actually doing anything. So that way I wont have to redo a lot of steps because I don't have the correct configuration.
Demon Arisen  [author] 19 Mar, 2017 @ 1:43am 
@hestia.is.bestia Yeah the only reason he found it finnicky was because he overcomplicated things and did it the wrong way :P I wouldn't call it easy or straightforward but if you play it after watching a video of it, of course it's gonna be easy. That or you're just clever.
hestia.is.bestia 18 Mar, 2017 @ 4:06pm 
I came here from LB's video expecting it to be finicky like he mentioned in the description. I didn't find it finicky at all. A bit easy and straightforward but a lot of fun nonetheless. I enjoyed it.
Demon Arisen  [author] 18 Mar, 2017 @ 11:07am 
@metadavid Yay, thank you! :)
metadavid 18 Mar, 2017 @ 2:39am 
A really first class design, took a while this one, but I managed to figure it out. I really enjoyed the step by step discovery of how to make each piece work. Thank you!
Demon Arisen  [author] 16 Mar, 2017 @ 1:46am 
@bullfrog Hey, thank you! :D Glad you had fun replaying it, that's always the mark of a great test :p2chell:
bullfrog 16 Mar, 2017 @ 1:21am 
Brilliant puzzle - still! Even though I did it first only 10 days ago, it still takes a while to work out each step and their order. Don’t know why I didn’t ‘Favourite’ it the first time I played it, but that’s rectified now :)
Demon Arisen  [author] 15 Mar, 2017 @ 3:30pm 
@Lenkrad Thanks :D Feel free to try my others, I'm sure you'll love them! :p2cube: