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I'd agree with others that the map has rather medium difficulty, especially if you keep in mind that the advanced version (LS Redux) is just rated "medium".
Thumbs up.
my solution https://youtu.be/LhyJugGWUQQ
Came here from Life Support Redux (copies it almost verbatim).
Thumbs up.
The rest fell into place. Brilliant.
my gameplay:
https://youtu.be/0PWZ9nAcaZY
Happy to know it's not intended, because I'm not a big fan of this move. I'll give it a 2nd play.
Btw, nice to discover your workshop. Were you mapping before with another profile's name or something ? I'm surprised you started one month ago... ;)
both cubes placed on both buttons (cc on cc's button), I go with the bridge to the exit glass where I shoot the bridge under the cc to respawn it, then I return with the bridge to the cc upper area, and go back again on the exit's glass with the cc. I keep a portal at the entrance area, go below in the exit area with the cc, and portal the floor to go grab the weighted cube
Feel free to delete this spoiler after reading.
@Almisuifre That fling you described is intended, but I don't understand how you didn't use another one. The second one was a fling back over to the companion cube's dropper area. Could you describe how you only used one?
from cc's area's ceiling to entrance's area upper grid Is it intended ?
My solution was clean though ;)
Nice work on this very aptly-named puzzle :)
https://www.twitch.tv/videos/131549179