Portal 2

Portal 2

83 ratings
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31.267 MB
21 Aug, 2019 @ 11:03am
31 Aug, 2019 @ 4:10pm
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In 1 collection by Mikeastro
Mikeastro's Logic Maps
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Description
Can we get some hype in the chat?
New puzzle, but I don't really want to give away too much this time.
Pretty small map, but it should be a little tricky.
No tight timing, bunny hopping or other execution difficulty involved, as usual.
Anything that seems hard to pull off is unintended.
If the music doesn't loop properly sometimes, it is caused by the player interacting with the funnel.
BEEMod finds it difficult to handle that, I cannot do anything about it and it is a known issue.
Wow, this must be a record short description for me.

Difficulty: 5/10.
I just hope the map isn't too broken, so please let me know your solutions :]

Of course I won't copystrike you for the music if you record your run :p
In other news: My puzzle game Sokoban: The RPG has been released on steam! Please consider checking it out!

Playthrough by Libbybapa
Playthrough by Joric
Playthrough by 可砸的六度双音
Semi blind run by Teo
Blind run by Nock
79 Comments
libdem 2 Sep, 2024 @ 1:53am 
cool. didn't know that was a thing :)
mentallentil 30 Aug, 2024 @ 11:55am 
That's one hell of a move :steamthumbsup:
zeo1337 30 Jan, 2024 @ 5:20pm 
Well the timing actually wasn't hard, it pretty much does itself if your aimed and spaced close (you simply need to hit the other cube, and this cube will automatically stay centered on the laser). The main issue was the cube kept landing, but bouncing a little too much, so it would work, but immediately fail, making it too unreliable to be appreciated as intended, but not that hard with quick saves. Honestly though, it felt like a good solution that used all the surfaces, and reversed the bridge exactly when I swapped portals, rather than a timed button interaction.
Mikeastro  [author] 30 Jan, 2024 @ 4:04pm 
@zeo1337 Very impressive getting that timing to work out! That sounds pretty tricky to pull off haha, though the intended solution was no less devious in this case, just much easier to perform probably :cozycrashfish:
zeo1337 30 Jan, 2024 @ 2:59pm 
LOL I solved it a different way! I did not use the buttons for anything other than spawning the cube. Basically, I set up the cubes like this: https://cs2bus.com/sharedfiles/filedetails/?id=3150761685 then I used the funnel on the wall the laser goes into, pushing me and the cube at the same time. I portaled the wall across the way to get the funnel and drop the cube at the right angle to activate the other cube and reverse the funnel: https://cs2bus.com/sharedfiles/filedetails/?id=3150762774

The floor lights actually convinced me this was intended until I read the comments.
Winnie the Mao 9 Jul, 2023 @ 1:45pm 
I liked it
Mr Fab 30 Oct, 2022 @ 12:19am 
Oh no ! It looks like I did another "reverse difficulty" incident :steamsad: The map and logic was excellent :steamthumbsup: Favorited ! My blind playhtrough : https://www.youtube.com/watch?v=IyrpdV3WO1A
nerdlingnation 4 Aug, 2022 @ 8:58am 
Cool puzzle. I was also hoping I could skewer the cube with the pedestal button.
Mikeastro  [author] 9 Oct, 2019 @ 3:38am 
@empleat Haha excellent work! I knew you would be able to do it :] I'm glad you liked it in the end!
Silenius 8 Oct, 2019 @ 10:28pm 
I don't exactly recall my train of though but: At start i didn't know sh1t - so it was actually a bit hidden, but as soon i deduced 2 ways not going anywhere, it should occur to me. I already knew what to do, i deduced it from the end, that i need 1 cube in the next room etc. But i didn't know how to get one cube into next room !!! So i rejected this idea, but soon i run out of new ideas: so i was like wtf, there is no way... because there was nothing else. And it was actually so simple, i forget somehow when first time traveling inside a beam with cube, that after making blue portal on the wall of starting room and than getting down, that i can easily make portal down there and place cube in the starting room. I somehow completely miss this detail, which was probably easiest thing in the map lol and because of that i couldn't move at all - all that time ROFL LMAO... BTW Great map as usual!