RimWorld

RimWorld

9,891 ratings
Character Editor
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
8.901 MB
28 Sep, 2019 @ 1:41am
18 Jun @ 9:14am
243 Change Notes ( view )

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Character Editor

Description
last update: v1.6.1 build on 2025-06-18 for RimWorld v1.6.4494
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)




MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit, modify or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities
• add or remove xenotypes and genes
• edit persona weapon traits


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
Biotech (optional)
Anomaly (optional)
HugsLib (optional)
...
Character Editor


MOD SETTINGS
• ARGB/HDR [Enable/Disable] (image of selected pawn)
• Create with race specific clothes [Enable/Disable]
• Create nude [Enable/Disable]
• Create no start weapon [Enable/Disable]
• Create no start inventory [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Mini view [Enable/Disable]
• Show in main tabs [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Optional map settings [Enable/Disable]
• Automatic Apparelcheck [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Show dead logo [Enable/Disable]
• Use sorted pawn list [Enable/Disable]
• Use name files [Enable/Disable]
• Hotkeys for UI and Teleport
• Resolution (image of selected pawn)
• Stack Limit [1..9999] (max value for the inventory slider)
• Num capsule slots [10..400]
• Custom saved armor changes
• Custom saved weapon changes
• Custom saved item changes
• Custom pawns slots [90..400]


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey button (set a hotkey in settings)


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA and ColorB.


COMPATIBLE MODS
should be compatible to almost every mod


HINTS
• To see add / remove pawn buttons - click on the star button left of the bio tab. that will show you all extended functions for pawn creation and more. click it again to hide them.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture


LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, polish, spanish, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


to change the hairs with gradients, you will need the Gradient Hair mod
if you are looking for extra weird hair, here is a Gradient Pack I







nexusmods external download[www.nexusmods.com]
Popular Discussions View All (150)
50
52 minutes ago
Bug reporting
Hedigo
141
18 May @ 9:27am
PINNED: Frequently Asked Questions
VOID
49
1
19 Apr @ 7:59am
PINNED: FUTURE TODO'S
VOID
4,575 Comments
Rattler 23 minutes ago 
I noticed I can't seem to change the skin color of certain modded xeno types. Like RimVali and Anthrosonae. Is there another way to change the skin color or is it something else?
Cleric_McManus 12 hours ago 
@Commander Amaro can you use this mod to add new Odyssey weapons/items? That seems to be one of the more common issues.
Zef 12 hours ago 
Thanks bro this mod saved my savegame, i accidently made my main char female and only discovered it 6 hours in when "she" kept dismissing her fiance repeatingly.

It even works with EDB prepare carefully and i haven't had any crashes so i think it must be a mod compatibility thing for the other people here.

No issues here, thanks mod author.
Commander Amaro 12 hours ago 
Guys this mod works fine its other mods that are conflicting making it look like this on isn't working. I'm going through every single mod I have right now one by one added one then testing and this is Mod is fine.
DaMax 14 hours ago 
@Joe Biden, yeah i have the same problem, after removing the mod it worked again, i am using pawn editor atm as alternative but ofc looking forward for a fix
Gempar 17 hours ago 
In version 1.6, added traits don't work. I added the Body Mastery trait, but it only changes the pawn appearance to gray eyes without giving it effect was supposed to. Some traits do the same. Unfortunately, no error logs appear, and I don't know what's wrong.
XaocuT's Show 17 hours ago 
1.6 doesn't work. Need fix
Herszt_Bandy 18 hours ago 
1.6 character edit not working, add item not working
Mavor 18 hours ago 
unable to select unique weapons
JessieFeathers 23 hours ago 
1.6?