Total War: WARHAMMER II

Total War: WARHAMMER II

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Vampire Bloodlines - Sylvanian Missile Units EX
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Tags: mod, Campaign
File Size
Posted
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140.523 KB
18 Aug, 2020 @ 1:48am
15 Jul, 2021 @ 11:42pm
8 Change Notes ( view )

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Vampire Bloodlines - Sylvanian Missile Units EX

Description
Hello there! Have you ever thought that the having official Sylvanian missile units was an incredibly cool idea, marred by the fact that you barely get to use/play with any of them due to the vanilla maximum caps? Then *this* is the mod for you!

Vanilla missile unit numbers:
  • Level 1 Von Carstein Bloodline: +1 Crossbowmen
  • Level 2 Von Carstein Bloodline: +1 Crossbowmen
  • Level 3 Von Carstein Bloodline: +1 Crossbowmen +1 Handgunners
  • Von Carstein Bloodline Lord Skill "Cattle Herder": +1 Crossbowmen
  • Final Total: Maximum 6 Crossbowmen and 1 Handgunners units

Modded missile unit numbers:
  • Level 1 Von Carstein Bloodline: +3 Crossbowmen
  • Level 2 Von Carstein Bloodline: +3 Crossbowmen
  • Level 3 Von Carstein Bloodline: +3 Crossbowmen +3 Handgunners
  • Von Carstein Bloodline Lord Skill "Cattle Herder": +3 Crossbowmen +1 Handgunners
  • Final Total: Maximum 18 Crossbowmen and 6 Handgunners units

This mod will also update various Bloodlines tooltips and the Von Carstein Bloodline Lord Skill "Cattle Herder" to denote *exactly* how many extra units you're getting by investing in each one. (see the screencaps above for details)

To get the Bloodline ball rolling sooner, all Vampire Counts Legendary Lords now start with at least 1 Blood Kiss, including Kemmler and Ghorst. (even old fogey Necromancers need love too [¬º-°]¬)

Balance:
"Isn't this a little overpowered?" From testing a full campaign, not really. Instead of making a loreful/flavorful set of units (but kind of utterly useless), this adds some much needed oomph to how Vampire Counts campaigns play, especially vs. the new and/or updated races. I believe it should also add some much needed variety to some of your early to late Vampire Counts stacks (i.e. instead of Wind of Death casters and infinite free upkeep skelemans)

Compatibility:
This modifies the main Vampire Counts Bloodlines script, so any other mods that modify it too will conflict. You will also need to start a new game as the additions/updates occur when purchasing a new Bloodline level or Skill Point allocated (Von Carstein stuff specifically). If you remove the mod during a game, you will still keep your recruited missile units, but it will only replenish the unit pool up to the old maximum caps.

Works with SFO! (put after/lower than SFO in mod load order)

If you like this mod, please do me a favor and hit the real versions of these fake buttons:

Thanks!
29 Comments
Llamakazi  [author] 5 Sep, 2022 @ 1:18am 
@Fishi wasn't that bad actually, here you go! https://cs2bus.com/sharedfiles/filedetails/?id=2858981697 Kudos to CA for cleaning up their scripting a bit
Fishi 4 Sep, 2022 @ 1:18pm 
Sweet, I'll be lookin forward to it! Anything that pushes further into a faction or lord's identity/playstyle is always great to see.
Llamakazi  [author] 4 Sep, 2022 @ 11:42am 
@Fishi that's the plan! I took a look at the Vampire Bloodlines script for WH3 and it's changed quite a bit, so there's not a simple drop-in replacement deal. I also kind of want to revert some of the nerfs to the Bloodlines in WH3 while I'm at it

Definitely a work in progress, but when I upload a new version I'll update here with a comment
Fishi 3 Sep, 2022 @ 8:33pm 
Do you have any plans to port this over to warhammer 3?
Lampros 7 Sep, 2021 @ 7:37am 
Never mind my earlier post. I hadn't realized that "Cattle Herder" was a vanilla skill; and all you did was merely to change its values! ;)
Mountain Man 26 Jun, 2021 @ 12:38pm 
For those looking for handgunner units unrestricted theres this mod, but it doesnt have sfo submod yet unfortunatly

https://cs2bus.com/sharedfiles/filedetails/?id=1460817377
Mountain Man 16 Jun, 2021 @ 3:53pm 
is there or can you make a mod that allows unlimted missle units or just handgunners or a version of this with a high amount of crossbows and handgunners? Want to have a empire handgunners wrecking armored chaos with vlad as emperor
Morginstjarna 13 May, 2021 @ 3:21pm 
Disregard my comment. I got it working, somehow. LOL!

How annoying would it be to make a "cheat" version, essentially doubling what you already did? I envision a doomstack of Sylvanian Lineman blasting the Empire back to their hovels lol
Morginstjarna 13 May, 2021 @ 2:41pm 
Odd. I still can't get this to work with SFO. I load it before and after SFO, at the top of the list or bottom of the list, and nothing seems to be working.
Llamakazi  [author] 30 Mar, 2021 @ 11:00am 
My pleasure! I hope y'all enjoy it :steamhappy: