Crusader Kings III

Crusader Kings III

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A GRANDER Building Compatch
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File Size
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2.541 MB
26 May, 2023 @ 9:16am
15 Jun @ 11:52pm
40 Change Notes ( view )

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A GRANDER Building Compatch

In 2 collections by 牛奶大魔王
牛奶の汉化合集(不能全部订阅)
52 items
一键呆瓜包(适配1.15,建议加群341955554获取播放集)
101 items
Description
This is a buildings compatch mod for as many buildings mods as possible.

Use this if two or more of the mods you use add buildings that go in the regular building slots. Duchy building mods can work together and with other mods without any need for this.

by Original Author:Dr Jimothy

I add some Vanilla building inside,and some new mods holding

建筑兼容补丁1.16.3版本/ work with 1.16.3
Popular Discussions View All (1)
20
13 Jun @ 9:01pm
any mod u want add plz tell me / 请愿区
牛奶大魔王
236 Comments
󠀡󠀡 14 Jul @ 2:40pm 
i am having problem with that mod hiding buildings hello
牛奶大魔王  [author] 13 Jul @ 8:46pm 
@Genesisroyal
NO

@THE__333 7
会在游戏中显示吗
󠀡󠀡 12 Jul @ 3:02pm 
i dont understand that
Genesisroyal 5 Jul @ 4:46pm 
out of curiosity, is this compatible with ek2? id scroll the comments but i have to go to work soon
NEST-7 2 Jul @ 10:19pm 
这个要放在所有模组最下方覆盖吗?还是任意位置都可。
THE__333 30 Jun @ 7:34pm 
没开幻萌mod的时候使用原版兼容会在建筑栏里显示幻萌的建筑,使用幻萌兼容版反而不会显示
[22:15:29][E][jomini_script_system.cpp:284]: Script system error! (while building tooltip/description)
Error: Undefined event target 'holder'
Script location: file: common/scripted_triggers/00_building_requirement_triggers.txt line: 6 (building_requirement_tribal)
file: common/scripted_triggers/mbr_triggers_common_buildings.txt line: 744 (hm_trigger_construct_muhou_02)
file: common/scripted_triggers/mbr_triggers_common_buildings.txt line: 831 (hm_trigger_upgrade_muhou)
file: common/scripted_triggers/hm_triggers.txt line: 248 (hm_trigger_upgrade_buildings)
file: common/scripted_guis/hm_guis_buildings_slots.txt line: 112 (hm_upgrade_all_button:is_valid)
󠀡󠀡 30 Jun @ 3:17am 
when i load your mod there is no more "warrior lodge " building to build
Thanks man :) Appreciate it
哥教你们秀 16 Jun @ 12:55am 
谢谢作者大大!
牛奶大魔王  [author] 15 Jun @ 11:55pm 
@blazeknave
it is inside unless u use COW3 together, if u use COW3 u don't need add more buildings reboot