Crusader Kings III

Crusader Kings III

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Regional Travel Events
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18.503 MB
7 Jul, 2023 @ 1:02pm
19 Jan, 2024 @ 4:00am
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Regional Travel Events

Description
Tired of facing the same events when travelling from the jungles of India to the snows of Scandinavia? This mod adds extra travel events, tied to specific duchies.

Time to pass of as an architect of the Mont Saint Michel in Normandy, dodge cats thrown in festivals in Flanders or search for traces of Gargantua in the Alps! Or move to Italy to get involved in Corsican Vendetta, fight the King of the Marmots in Piedmont, or escape the ghosts of the Pontine Marshes. Unless you prefer Hispania, where you risk falling in qanats, fleeing from possible shape-shifting witches, or, yes, being charged by escaped bulls in Seville. Or head to the British Isles to chase rolling cheese in Gloucester, visit a uniquely ugly house in Wales or try your hands at Hurling in Scotland.

840+ unique events in total for now, covering the Empires of Francia, Italia, Hispania, Britannia and Byzantium (see map in the pictures). You can check the available events here and leave feedback on them: https://travelevents.millenaire.org/events You can also download mods with events for individual empires for a more targeted experience:
- Byzantium: https://cs2bus.com/sharedfiles/filedetails/?id=3144275526
- Italy : https://cs2bus.com/sharedfiles/filedetails/?id=3148960087
(other coming soon)

Fully translated to French, Spanish, German, Russian, Chinese and Korean.

The general principles:
- Have events that refer to specific cultural / geographic / historical features of the duchies the player go through
- Have the events be historically based, but keep things flexible chronology-wise (i.e. a lot of events refer to middle or latte middle-age features even if you can get them from the start date)
- Have the gameplay impacts be rather muted, so they don't disbalance things too much. This is essentially a flavour mod, not a gameplay mod. Expect to gain small amounts of prestige or lifestyle experience, not overpowered items
- Some events give unique items (grey & green quality only). Pimp your court and yourself with a scale model of the Mont Saint Michel, a crown taken from a large Marmot, or a Roman statuette found in the catacombs!

Full disclosure: those events are created with a custom software I've build that uses GPT4 to generate possible event topics and generate drafts of the final events, which are then selected, edited and validated by hand. Translations are done with GPT3.
Popular Discussions View All (1)
1
19 Aug, 2023 @ 1:35am
Bug with event triggering
Kinniken
144 Comments
Scarecrow 6 Jun @ 10:10am 
@ranger please share it
Ranger 9 May @ 4:18am 
@Kinniken Would it be okay if I put out an updated version of this?
Meisterstratege für Arme 4 Jan @ 10:43pm 
I have to agree with Patlichan, it gets a little spamy if you travel a lot
prusbartek 12 Nov, 2024 @ 1:44pm 
dear authors, update plis this magnificent mod!
Patlichan 6 Oct, 2024 @ 6:56am 
Events are too frequent IMO. I'd tone them down.
Dr. Quackers M.D. 21 Jul, 2024 @ 10:00am 
will this work with conversions? like After the End can they throw cats in New York. Jump Bulls in the Land of Cheese?
tilarium 24 Jun, 2024 @ 5:15am 
@Tensar I wish all mods would take advantage of that. It's just nice to know where an event is coming from.
Tensar 18 May, 2024 @ 4:49am 
Hi, can you add an icon to show the events are from this mod? Like Friends&Foes and Wards dlc does
Hadi 11 May, 2024 @ 8:38am 
save game compatible?
Jim Dandy 9 May, 2024 @ 7:12pm 
I love and miss you