Garry's Mod

Garry's Mod

Touhou - Reimu Hakurei (Bikini) Playermodel & NPC
Affichage des entrées 11-20 sur 26
< 1  2  3 >
Mis à jour le : 4 oct. 2018 à 4h31

- Major weightpaint adjustment for the spine to fix "snapping" issues.

Mis à jour le : 11 aout 2018 à 17h25

- Hotfix a bug from last update.

Mis à jour le : 11 aout 2018 à 16h21

- Removed $jointmassbias code from the ragdoll version's physics QC code in an attempt to "lighten" ragdoll.

Mis à jour le : 11 aout 2018 à 7h18

- Added ragdoll model option, with loosen physics constraints
- Added extra sandals model for bodygroups
- Added props: sandals, sandals_v2, hair_ribbon
- Minor adjust physics mesh
- Removed hair physics mesh for PM and NPC models. Kept hair physics for ragdoll model.
- Minor adjust weightpaint

Mis à jour le : 28 mai 2018 à 22h51

- Added nose_outline bodygroup for NPCs.

Mis à jour le : 28 mai 2018 à 22h20

- Added blinking animations
- Improved c_arms
- Added "nose_outline" as an optional bodygroup, off by default
- Removed 1 npc ragdoll due to merging of npc models
- Slightly edit collar to prevent neck clipping

Mis à jour le : 7 févr. 2018 à 18h29

- Changed lua name of the model to include Touhou. It is now Touhou Reimu Hakurei Bikini.

Mis à jour le : 23 janv. 2018 à 18h33

- Added thigh highs bodygroup
- Made sandals a removable bodygroup for all you foot fetishes
- Minor re-rig legs
- Minor adjust physics mesh
- Minor change physics constraint values
- Changed jigglebones coding for breasts
- Reallocated ragdoll folder location -> Touhou Reimu Hakurei Bikini Playermodel & NPC
- Renamed workshop addon, now including Touhou in the title

Mis à jour le : 15 sept. 2017 à 0h14

- Decreased back_hair physic restrictions.

Mis à jour le : 14 sept. 2017 à 23h48

- Readjusted weightpaint for c_arms