Garry's Mod
Controllable Manhack
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Aggiornamento: 23 lug 2019, 13:49

-Added console command controllable_manhack_hideheadmodel to hide the head model when controlling a manhack
-Fixed player model becoming invisble when controlling a manhack, if no idle animation could be found

Aggiornamento: 27 giu 2018, 9:30

-Fixed circle showing when players are dead

Aggiornamento: 27 giu 2018, 8:52

-Fixed GetBoneMatrix error
-Fixed yawOffset error
-Fixed manhack engine sound pitch not changing

Aggiornamento: 21 gen 2018, 5:11

- Fixed conflicts
- Other fixes

Aggiornamento: 18 gen 2018, 15:06

- Fixed addon conflicts relating to the camera view
- Fixed custom HUD showing while controlling a manhack
- Fixed chat not showing while controlling a manhack
- Added whitelist for entities that can be used by hitting them with the manhack (can be disabled with command "controllable_manhack_collideusewhitelist")
- Added command controllable_manhack_fixconflicts, it fixes various conflicts with addons. Turn this off if you are getting errors or having problems (requires restart)

Aggiornamento: 17 gen 2018, 16:37

- Changed killfeed for when manhack dies by flying too fast into a wall
- Fixed manhack not taking damage when flying too fast into ceiling or floor

Aggiornamento: 17 gen 2018, 10:18

Improved blade collision

Aggiornamento: 17 gen 2018, 9:37

Fixed view model error

Aggiornamento: 16 gen 2018, 7:11

Set SWEP.AdminOnly to false

Aggiornamento: 15 gen 2018, 13:37

Fixed velocity bug