Garry's Mod
Controllable Manhack
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Actualización: 23 JUL 2019 a las 1:49 p. m.

-Added console command controllable_manhack_hideheadmodel to hide the head model when controlling a manhack
-Fixed player model becoming invisble when controlling a manhack, if no idle animation could be found

Actualización: 27 JUN 2018 a las 9:30 a. m.

-Fixed circle showing when players are dead

Actualización: 27 JUN 2018 a las 8:52 a. m.

-Fixed GetBoneMatrix error
-Fixed yawOffset error
-Fixed manhack engine sound pitch not changing

Actualización: 21 ENE 2018 a las 5:11 a. m.

- Fixed conflicts
- Other fixes

Actualización: 18 ENE 2018 a las 3:06 p. m.

- Fixed addon conflicts relating to the camera view
- Fixed custom HUD showing while controlling a manhack
- Fixed chat not showing while controlling a manhack
- Added whitelist for entities that can be used by hitting them with the manhack (can be disabled with command "controllable_manhack_collideusewhitelist")
- Added command controllable_manhack_fixconflicts, it fixes various conflicts with addons. Turn this off if you are getting errors or having problems (requires restart)

Actualización: 17 ENE 2018 a las 4:37 p. m.

- Changed killfeed for when manhack dies by flying too fast into a wall
- Fixed manhack not taking damage when flying too fast into ceiling or floor

Actualización: 17 ENE 2018 a las 10:18 a. m.

Improved blade collision

Actualización: 17 ENE 2018 a las 9:37 a. m.

Fixed view model error

Actualización: 16 ENE 2018 a las 7:11 a. m.

Set SWEP.AdminOnly to false

Actualización: 15 ENE 2018 a las 1:37 p. m.

Fixed velocity bug