No More Room in Hell
Scream Woods
กำลังแสดง 1-4 จาก 4 รายการ
อัปเดต: 3 ธ.ค. 2021 @ 5: 07pm

- Added a previous objective before cave exploration
- Added new barricade spots
- Added new basement area below cabin
- Added more shamblers at final objective
- Added unlockable trapdoor + optional attic area
- Added 1 respawn near initial objectives (now 2 in total)
- Added some minor particle effects + ambient sounds
- Increased difficulty of paint and smoke loot objective (loot cart required)
- Changed global and local fog settings
- Changed repair fuse box objective
- Changed balcony door size
- Changed some detail props + overlays
- Changed final music
- Updated campfire objective (now involves cutting down a tree)
- Updated .nav and loading screen files
- Removed 3D skybox to use more perimeter props
- Fixed critical bug related to fuel graveyard objective
- Fixed respawn not working when getting new objective route
- Fixed wrong game text translation

อัปเดต: 11 พ.ค. 2021 @ 7: 19pm

- Added dynamic difficulty system
- Added final objective soundtrack
- Added lighting in few areas
- Added different soundscapes in each area
- Added more obstacles to reduce open areas
- Added 2 new alternative objectives
- Added some seconds of spawn grace time
- Added randomization at both battery and gascan objectives
- Added missing env_sprites
- Added few player clips
- Improved optimization in open areas
- Improved .nav file
- Updated .nmo file
- Changed global lighting settings
- Changed fog settings
- Changed paint prop position
- Fixed some minor bugs
- Fixed lighting compile issue
- Removed faulty nav_jump areas

อัปเดต: 24 ก.ค. 2019 @ 9: 34pm

+ Added more obstacles & fences
+ Added missing clips
+ Improved zombie spawn system
+ Changed pathways to each objective
+ Fixed max health of doors
+ Fixed house godspots
+ Fixed nav issues
+ Fixed minor bugs
+ Optimized edicts count

อัปเดต: 28 ก.พ. 2019 @ 12: 01pm