RimWorld
Character Editor
245개 중 31~40개 표시 중
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업데이트: 2022년 12월 2일 @ 오전 7시 47분

• 2022-12-02 (C)
- fixed when zoomed out old cached textures for pawn are rendered
- changed in color dialog for hair - hair selector is initially open, 'set on click' is initially set (previously selector was closed, 'set on mouseover' was set)

업데이트: 2022년 12월 2일 @ 오전 6시 06분

• 2022-12-02 (B)
- fixed issues with custom apparel when apparelProperties is null (when its null, constructor for apparelProperties will be called)

업데이트: 2022년 12월 2일 @ 오전 5시 34분

• 2022-12-02
- fixed color dialog in pawn block for apparel doesn't open
- fixed pawns without relation tracker like mechanoids can't be created
- fixed loading xenotype when using ideology with that prefered xenotype doesn't make the pawns xenotype prefered
- hint: when loading xenotype - into correct gene pool, the xenotype will be prefered (when it is a prefered xenotype in pawns ideology)
- hint: custom xenotypes are colored now, to help recognize for which gene pool they were made (xenotypes for xenogenes are blue)
- added a tooltip (when mouse is over pawns xenotype in the xenotype dialog) that shows if the current xenotype is prefered by ideology
- hint: when you load a xenotype and then add some more genes, which were not originally included in that xenotype, the xenotype will most likely not be prefered by ideology

업데이트: 2022년 12월 1일 @ 오후 2시 25분

• 2022-12-01
- added mod option 'make all apparel colorable' (default setting is disabled. enable it, to make all apparel colorable. this was previously active per default)
- fixed creation of default lists and presets for apparel and items
- changed default lists and presets for weapons (still using old structures, but its working - its too complex currently. will probably change it in the future)
- extended buttons for reset, reset to default and save are enabled again for items, apparel and weapons

업데이트: 2022년 11월 28일 @ 오전 3시 53분

• 2022-11-28 (B)
- added try catch while trying to create default lists on startup

업데이트: 2022년 11월 27일 @ 오후 2시 56분

• 2022-11-28
- added more editable gene parameters
- 99% of gene parameters are now editable
- fixed 'to list' and 'from list' issues with defs
- 'reset to default' and 'reset all' now instantly do the reset, without the need of reload
- deactivated extended settings for weapons, apparel, items. they need to be reworked. this may take some days or weeks.
- extended changes done to apparel, items and weapons are now only active for the current game session. saving of custom parameters is deactivated, until i'm done with new structure models for them
- if there were some custom settings saved for them, they will be automatically reset on reload (this should prevent your game from bugs, until its working properly again)

업데이트: 2022년 11월 23일 @ 오후 1시 47분

• 2022-11-23 (B)
- deactivated extended settings for items and apparel until issues are fixed. all previously made changes to custom apparel and items will be reset to default.

업데이트: 2022년 11월 23일 @ 오후 12시 09분

• 2022-11-23
- added mod option for shader usage (active - use fixed skin shader. inactive - use vanilla skin shader)

업데이트: 2022년 11월 19일 @ 오후 6시 52분

• 2022-11-20
- fixed skin color shader issue and issues with skin colors that get reverted on reload. set the color by opening color picker and save to fix it.
- fixed change race issues
- fixed some pawn generation problems with humanlike pawns and robots (there are several retries on fail now)
- fix for save pawn to slot, when wrong psychology mod is loaded
- added more editable gene properties

업데이트: 2022년 11월 16일 @ 오후 3시 19분

• 2022-11-17
- added more editable gene properties