Crusader Kings III

Crusader Kings III

More Interactive Vassals
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Update: 23 jan 2022 om 8:25

Fixes to player vassals in civil wars

Update: 22 jan 2022 om 23:55

Adds new game rules to customize MIV.

Update: 21 jan 2022 om 20:13

Adjusts custom AI empires/kingdoms frequency.

Update: 18 jan 2022 om 20:51

Fixes normal Great Wars not triggering

Update: 18 jan 2022 om 18:06

Great Wars mechanic no longer affects starting event wars (Hungarian migration, norman/norwegian invasion of england, sons of lothbrok, etc)

Update: 18 jan 2022 om 14:49

Fixes a small issue

Update: 18 jan 2022 om 10:07

Tribes and clans are now noticeably more aggressive and expansionist, while feudals wage fewer wars but are more stable and often have larger sub realms that can help protect the realm

Update: 17 jan 2022 om 23:33

Strengthen AI realms

Update: 17 jan 2022 om 23:05

Small fixes

Update: 17 jan 2022 om 17:51

AI war declaration logic is now smarter