Crusader Kings III

Crusader Kings III

More Interactive Vassals
Se afișează 91-100 din 127 intrări
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Actualizare: 23 ian. 2022 @ 8:25

Fixes to player vassals in civil wars

Actualizare: 22 ian. 2022 @ 23:55

Adds new game rules to customize MIV.

Actualizare: 21 ian. 2022 @ 20:13

Adjusts custom AI empires/kingdoms frequency.

Actualizare: 18 ian. 2022 @ 20:51

Fixes normal Great Wars not triggering

Actualizare: 18 ian. 2022 @ 18:06

Great Wars mechanic no longer affects starting event wars (Hungarian migration, norman/norwegian invasion of england, sons of lothbrok, etc)

Actualizare: 18 ian. 2022 @ 14:49

Fixes a small issue

Actualizare: 18 ian. 2022 @ 10:07

Tribes and clans are now noticeably more aggressive and expansionist, while feudals wage fewer wars but are more stable and often have larger sub realms that can help protect the realm

Actualizare: 17 ian. 2022 @ 23:33

Strengthen AI realms

Actualizare: 17 ian. 2022 @ 23:05

Small fixes

Actualizare: 17 ian. 2022 @ 17:51

AI war declaration logic is now smarter