Crusader Kings III

Crusader Kings III

More Interactive Vassals
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Oppdatering: 23. jan. 2022 @ 8.25

Fixes to player vassals in civil wars

Oppdatering: 22. jan. 2022 @ 23.55

Adds new game rules to customize MIV.

Oppdatering: 21. jan. 2022 @ 20.13

Adjusts custom AI empires/kingdoms frequency.

Oppdatering: 18. jan. 2022 @ 20.51

Fixes normal Great Wars not triggering

Oppdatering: 18. jan. 2022 @ 18.06

Great Wars mechanic no longer affects starting event wars (Hungarian migration, norman/norwegian invasion of england, sons of lothbrok, etc)

Oppdatering: 18. jan. 2022 @ 14.49

Fixes a small issue

Oppdatering: 18. jan. 2022 @ 10.07

Tribes and clans are now noticeably more aggressive and expansionist, while feudals wage fewer wars but are more stable and often have larger sub realms that can help protect the realm

Oppdatering: 17. jan. 2022 @ 23.33

Strengthen AI realms

Oppdatering: 17. jan. 2022 @ 23.05

Small fixes

Oppdatering: 17. jan. 2022 @ 17.51

AI war declaration logic is now smarter