Crusader Kings III
Travelers
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Обновление: 28 юни в 8:41

Updated thumbnail image, no other changes.

Обновление: 20 юни в 23:34

Version 0.11.2

Core Travel
  • Traveling prisoners can now always be interacted with (ransomed, executed, etc.) if you is at the same location.

Travel Events
  • Enemy armies that are moving or in combat can no longer intercept prisoner convoys and free traveling prisoners.

Обновление: 3 май в 7:19

Changelog

Version 0.11.1

Compatibility
  • Added more triggers to be overridden by compatibility submods.

Bug Fixes
  • Fixed cases of incorrect travel for landless administrative heirs.

Обновление: 2 май в 2:51

Version 0.11.0

Compatibility
  • Adapted to CK3 1.16.0.1

Localization
  • Updated Korean translation by @gazette2.

Обновление: 5 апр. в 6:57

Version 0.10.1

Interactions
  • Added the Invite as Guest interaction that enables inviting a wandering character as a guest, so you could later recruit them for the usual fee.
  • Added the Invite Characters as Guests convenience interaction that allows finding all characters that would accept Invite as Guest.

Обновление: 13 март в 13:54

Version 0.10.0

Compatibility
  • Adapted to CK3 1.15.0

Обновление: 26 ноем. 2024 в 8:08

Version 0.9.1

Compatibility
  • Adapted to CK3 1.14.1

Обновление: 4 ноем. 2024 в 13:11

Version 0.9.0

Compatibility
  • Adapted to CK3 1.14.0.1

Обновление: 28 окт. 2024 в 9:11

Version 0.8.3
Compatibility
  • Adapted to CK3 1.13.2.
Bug Fixes
  • Army characters will now teleport back to the army when it moves to a new province, if they are located somewhere else (vanilla issue).
  • Added consistency check to prevent characters from being knights and commanders in two different armies at the same time (vanilla issue).

Обновление: 10 окт. 2024 в 10:40

Version 0.8.2
Compatibility
  • Adapted to CK3 1.13.1.