Crusader Kings III
Travelers
Показані результати 1–10 із 55
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Оновлено: 28 черв. о 8:41

Updated thumbnail image, no other changes.

Оновлено: 20 черв. о 23:34

Version 0.11.2

Core Travel
  • Traveling prisoners can now always be interacted with (ransomed, executed, etc.) if you is at the same location.

Travel Events
  • Enemy armies that are moving or in combat can no longer intercept prisoner convoys and free traveling prisoners.

Оновлено: 3 трав. о 7:19

Changelog

Version 0.11.1

Compatibility
  • Added more triggers to be overridden by compatibility submods.

Bug Fixes
  • Fixed cases of incorrect travel for landless administrative heirs.

Оновлено: 2 трав. о 2:51

Version 0.11.0

Compatibility
  • Adapted to CK3 1.16.0.1

Localization
  • Updated Korean translation by @gazette2.

Оновлено: 5 квіт. о 6:57

Version 0.10.1

Interactions
  • Added the Invite as Guest interaction that enables inviting a wandering character as a guest, so you could later recruit them for the usual fee.
  • Added the Invite Characters as Guests convenience interaction that allows finding all characters that would accept Invite as Guest.

Оновлено: 13 берез. о 13:54

Version 0.10.0

Compatibility
  • Adapted to CK3 1.15.0

Оновлено: 26 листоп. 2024 о 8:08

Version 0.9.1

Compatibility
  • Adapted to CK3 1.14.1

Оновлено: 4 листоп. 2024 о 13:11

Version 0.9.0

Compatibility
  • Adapted to CK3 1.14.0.1

Оновлено: 28 жовт. 2024 о 9:11

Version 0.8.3
Compatibility
  • Adapted to CK3 1.13.2.
Bug Fixes
  • Army characters will now teleport back to the army when it moves to a new province, if they are located somewhere else (vanilla issue).
  • Added consistency check to prevent characters from being knights and commanders in two different armies at the same time (vanilla issue).

Оновлено: 10 жовт. 2024 о 10:40

Version 0.8.2
Compatibility
  • Adapted to CK3 1.13.1.