Space Engineers

Space Engineers

WeaponCore - 2.5
Zobrazuje se 51–60 z 161 položek
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Aktualizace: 31. bře. v 13.27

- CTC will now use a camera, if selected, for LOS and aiming checks
- CTC's controlling smarts will now share the target selected to all mounted smart weapons
- Improved CTC aiming for smarts- will no longer excessively lead and slew out of firing arc
- Improved CTC aiming for beam or hit scan weapons, skips lead estimation checks
- LOS checks through friendlies and terrain should work somewhat better, but weapon firing events will be delayed a few milliseconds as they wait to ensure LOS is clear

Aktualizace: 26. bře. v 13.23

- Added "Force Reload" button in terminal

Aktualizace: 25. bře. v 15.32

- UI Rework and clarifications

Aktualizace: 18. bře. v 6.57

- Fixed bug with AI blocks that are turned off interfering with players commanding weapons to fire
- Fixed additional localization text

Aktualizace: 16. bře. v 21.12

Aktualizace: 16. bře. v 20.06

- Fixed WC so it can work with a local copy and steam offline
- Added server-level option to disable HUD painter
- Made burst delay time setting in terminal more dynamic, max value is based on the greater of reload time * 3 or 600 ticks

Aktualizace: 16. úno. v 20.37

- Clarified "Tracking" control labels, added "Ships" option to filter targeting down to ships only

Aktualizace: 10. úno. v 17.39

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)

Aktualizace: 23. led. v 9.00

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes

Aktualizace: 15. led. v 12.48

- Optimized AI Targeting to reduce raycasts and processing overhead
- Fixed NRE caused by Section plugin