Imperator: Rome

Imperator: Rome

Reanimāta - Alpha 1.9
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Actualización: 18 NOV 2024 a las 10:40 p. m.

Small Fixes:

- renamed the proto_european culture group to a more technical but more correct name
- added Etruscan names for kings and republican leaders
- you cannot longer reduce autonomy by 10% when the gov policy is 'local autonomy'
- papyrus is no longer a randomly chosen trade good for new cities outside of Egypt

Actualización: 8 NOV 2024 a las 11:55 p. m.

Actualización: 8 NOV 2024 a las 1:29 p. m.

- small performance fix

Actualización: 7 NOV 2024 a las 11:44 a. m.

- added an event so you can search for a priest if no one is available
- fixed a FMO bug, thx to Hyperion

Actualización: 5 NOV 2024 a las 11:00 a. m.

- fix for the tasm mission tree

Actualización: 4 NOV 2024 a las 7:54 a. m.

- family name hack fixed thx to Hyperion
- two mission trees are fixed for my added buildings

Actualización: 31 OCT 2024 a las 7:32 p. m.

Actualización: 29 OCT 2024 a las 2:46 a. m.

- fixed some minor bugs
- fixed a bug caused by the last update so that the governors lost their career variable after two years
- added a hidden fix event for characters in office without a starting age variable in case they got the office by a unchanged vanilla event or another mod
- the state loyalty you get from 10% autonomy is now reduced from 4 to 3

Actualización: 26 OCT 2024 a las 10:21 p. m.

- some fixes
- autonomous shrine construction is now prevented if you say so to the college of priests
- fixed the calculation for the borderlands governor policy selection (subject territories were counted as foreign)
- added an option to an autonmy event

Actualización: 25 OCT 2024 a las 5:55 a. m.

- several small fixes
- correction of a lot of Latin names for Corsican and Sardinian territories and other parts


- as my life is in turmoil right now, I am not able to add big features atm