Crusader Kings III

Crusader Kings III

Life of an Adventurer
Menampilkan1-8 dari 8 kiriman
Pembaruan: 11 Jul @ 2:57pm

0.1.4 Patch
-Offer contracts now has a version better suited for working with other players (requires actual mp testing )
-Sponsored Invasions (from Offer Invasion Sponsorship) will not be forced to start immediately, if the target is another player (requires actual mp testing)
-Fixed an issue, where titles could be incorrectly targeted in sponsored invasions
-Fixed vanilla bug, which caused invasion sponsorships to be dropped whenever the sponsor lost or granted any title. As long as primary title of the sponsor is a kingdom or an empire, the sponsorship will stay.
-Choosing to take all titles for yourself in the Resist Capture war will now apply usual adventurer takeover realm destabilization effects - this was the only one case of it not being applied in vanilla, likely an oversight
-Added an option to choose a new ruler among your closest followers after winning the Resist Capture War. Make sure your beneficiary is of local faith, culture and not a lowborn to not receive any penalties. Target will receive some of your gold and troops.

Pembaruan: 5 Jul @ 9:51am

0.1.3 Patch
-Fixed all issues related to the Raid Camp secret reveal. It will now grant gallowsbait exp and apply correct opinion penalties.
-Heavily reduced chances of a personally invited adventurer immediately accepting a criminal contract against you after arrival.
-Treasury Heist will not spawn against you, if you already have a modifier from it, positive or negative
-Added a legitimist option to the Succession Event, which can be used even by children >= 10 y.o.
-Edited several descriptions for the better flow
-Using a Release the hounds option in the Succession event will lead to several followers getting wounded or maimed, it will also switch a negative result to always be a takeover

Pembaruan: 2 Jul @ 1:43pm

0.1.2 Hotfix
-Fixed several scoping issues with the character acting on behalf of the child in the Succession events
-Limited the splitting off effect (when defectors create their own camp) to AI vs player only for now, to prevent adventurers from potentially snowballing in numbers. If it's AI vs AI, they will simply leave the old camp
-Added an option to set your doggos upon the troublemaker in the Succession events, if you employ a loyal kennelman

Pembaruan: 2 Jul @ 8:36am

0.1.1 Hotfix:
- Fixed several description errors with the Succession events.
- Fixed granting random prestige to the successor.
- Added an option for a loyal bodyguard to duel on your behalf (even if you are adult).

Pembaruan: 1 Jul @ 6:53pm

First public 0.1 version.

Pembaruan: 1 Jul @ 5:03pm

Pembaruan: 1 Jul @ 2:49pm

Pembaruan: 1 Jul @ 1:44pm