Crusader Kings III

Crusader Kings III

Life of an Adventurer
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Update: 5 Jul @ 9:51am

0.1.3 Patch
-Fixed all issues related to the Raid Camp secret reveal. It will now grant gallowsbait exp and apply correct opinion penalties.
-Heavily reduced chances of a personally invited adventurer immediately accepting a criminal contract against you after arrival.
-Treasury Heist will not spawn against you, if you already have a modifier from it, positive or negative
-Added a legitimist option to the Succession Event, which can be used even by children >= 10 y.o.
-Edited several descriptions for the better flow
-Using a Release the hounds option in the Succession event will lead to several followers getting wounded or maimed, it will also switch a negative result to always be a takeover

Update: 2 Jul @ 1:43pm

0.1.2 Hotfix
-Fixed several scoping issues with the character acting on behalf of the child in the Succession events
-Limited the splitting off effect (when defectors create their own camp) to AI vs player only for now, to prevent adventurers from potentially snowballing in numbers. If it's AI vs AI, they will simply leave the old camp
-Added an option to set your doggos upon the troublemaker in the Succession events, if you employ a loyal kennelman

Update: 2 Jul @ 8:36am

0.1.1 Hotfix:
- Fixed several description errors with the Succession events.
- Fixed granting random prestige to the successor.
- Added an option for a loyal bodyguard to duel on your behalf (even if you are adult).

Update: 1 Jul @ 6:53pm

First public 0.1 version.

Update: 1 Jul @ 5:03pm

Update: 1 Jul @ 2:49pm

Update: 1 Jul @ 1:44pm