Men of War: Assault Squad 2

Men of War: Assault Squad 2

Cerebulon's Defense Mission Pack (GSM)
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Update: 23 Jun, 2019 @ 5:30pm

Updated for new GSM and game version! Mod now requires GSM XII Stoichev Version, available on the workshop.

Bir Hakeim:
Fixed camo on Panzer 4 again.

Mokra:
Fixed crash on mission loading.

Update: 17 Jan, 2017 @ 10:03am

Betio:
Fixed incorrect minimap

Update: 3 Dec, 2016 @ 1:41pm

Noville:
Fixed seemingly broken lighting profile
Removed Alien Imposter from conscript squad (Spider model fixed)
Added additional trench lines again.

Stalingrad:
Fixed floating bush near river
Fixed wrongly assigned enemy Pz3 tank crew spawning as friendly
Removed Alien Imposter from medical staff (Spider model fixed)
Adjusted enemy light vehicle spawn point to reduce chances of getting 'piled up'.
Adjusted flight height of enemy stuka upwards to prevent frequent collisions with factory buildings.
Adjusted enemy pathing routes. Less clutter, but with far more potential routes. Less likely for enemy forces to tend towards right side of the map and avoid the center.

Update: 14 Nov, 2016 @ 7:48am

Mokra:
Fixed train arriving without its guns carriages.

Bir Hakeim:
Fixed ammo in 47mm AT gun
Fixed 47mm ammo in supply truck

Paulis:
Fixed soviet backup containing two otherworldly creatures posing as medics (Fixed model errors)

Hamburg:
Removed the Hungarian Spider Brigade from starting squad as they were historically inaccurate, and replaced them with normal Hungarian soldiers. (Fixed model errors)

Update: 6 Nov, 2016 @ 11:48am

Updated for latest game version.
Please report any bugs.

Update: 24 Aug, 2016 @ 5:38pm

Mokra:
Fixed starting troops still having broken helmets.

Hamburg:
MC Esher removed from German Uniform design department (Fixed spider troops)
Fixed 88mm Halftrack spawn
Removed stray tank crew tagged as infantry (Not the cheap infantry, he's supposed to be there)

Update: 24 Aug, 2016 @ 7:41am

Updated for latest game/GSM version at last.

Mokra:
Added appropriate AT-rifle support troops.
Added additional troops to train car.
Fixed missing helmet models for all Polish troops.
Fixed missing 75mm AT. Replaced the removed Polish 1912 Schneider with Armata wz 02/26.
Fixed missing 40mm Bofors ammo in ammo truck.
Increased infantry starting ammo.

Bir Hakeim:
Removed stray tank crew.
Fixed occasional enemy infantry spawning in wrong faction.

Paulis:
Fixed missing 81mm Mortar spawn.
Fixed incorrect introduction to victory end text (Was duplicate from Troina)

Noville:
Removed Peter Parker from US reserves. (Fixed bugged soldier models)
Small map adjustments - Added more fortifications for a more viable final defense.

Konigsberg:
Fixed missing FlaK Halftrack. Replaced the removed SdKfz 7 FlaK 18 with SdKfz FlaK 37

Hamburg:
Removed stray British tank crew.
Fixed missing FlaK Halftrack. Replaced the removed SdKfz 7 FlaK 18 with SdKfz FlaK 37

Update: 29 Sep, 2015 @ 6:05am

Mokra:
Fixed 75mm AT gun starting on the map/not being orderable.
Fixed price order of Support menu
Fixed Bofors AA gun spawning under the map and dismounting.

Update: 27 Sep, 2015 @ 11:08am

Fixed missing/incorrect ammo on all missions.
Increased starting ammo for several vehicles/guns in several missions.
Re-loaded every single ammo truck on every mission holy hell.

Update: 26 Sep, 2015 @ 5:28am

Updated for patch 3.201.0

Betio:
Fixed wrong minimap (Was using Troina)

Bir Hakeim:
Removed German Spinnemensch Experimental Unit (Blue spider men fixed)

Hamburg:
Removed/reworked GSM vehicles fixed.
M3 Stuart replaced with M5 Stuart.
'Early wave' M3 Scout Car replaced with Indian Pattern Scout Car
Spider men fixed.

Mokra:
Fixed missing enemy pz38(t) in mid-game waves.
Replaced GSM-removed 76mm AT gun with additional non-howitzer 75mm gun.

Noville:
US Army Innsmouth Division sent home for misconduct. (Spider men fixed)

Stalingrad:
Stray tank crewman rounded up and sent home.

Troina:
'Error' removed italian AT grenade removed from inventories. Replaced with equivalent molotov cocktail.

Plus some other minor stuff I forgot.