RimWorld
Misc. Robots
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更新:2020 年 3 月 3 日 @ 下午 2:44

Update on 3/3/2020

- Added entries for autosorting
- Tweaked traders

更新:2020 年 2 月 23 日 @ 下午 12:19

Update on 2/23/2020

- Update to 1.1
- Robots can now be built once you've researched fabrication (-> Fabrication Table)
- Improved Idle handling of robots

更新:2019 年 8 月 6 日 @ 上午 12:17

Update on 8/6/2019

Added mote when robot is destroyed

更新:2019 年 3 月 6 日 @ 下午 1:02

Update on 3/6/2019

- Added function to prevent skill degration (if learning is forbidden only!)

更新:2019 年 3 月 4 日 @ 上午 10:48

Update on 3/4/2019

Robots:
- Changed find base room when idle calculation
- Added selfdestruct to disabled robots
- Robots don't do disabled robots anymore --> they spawn resources

更新:2019 年 1 月 21 日 @ 下午 12:40

Update on 1/21/2019

- Changed About.xml according to 1.0.2150
- Added repair option for the robots
- Various small bugfixings

Note: The Robot-Base has a new field. These will define the costs of repairing robots.
the cost is dependend on the robot health:
Healt = 50% --> only half of these are required to repair it.
Robot is destroyed --> This is the cost for repairing it.

<robotRepairCosts>
<Steel>35</Steel>
<Silver>25</Silver>
<Gold>3</Gold>
<ComponentIndustrial>2</ComponentIndustrial>
</robotRepairCosts>

更新:2018 年 12 月 20 日 @ 上午 11:39

Update on 12/20/2018

- Some small fixes regarding selling base stations/dead robots

更新:2018 年 11 月 22 日 @ 上午 9:56

Update on 11/22/2018

- Added Russian translation thanks to Well

更新:2018 年 11 月 19 日 @ 上午 11:30

Update on 11/19/2018

- Reduced prices of the Robot Trader

更新:2018 年 11 月 12 日 @ 上午 9:14

Update on 11/12/2018

- BugFix for Abstract naming
-> Thank you to Mehni for finding the issue :)