Garry's Mod

Garry's Mod

Патриарх SNPC[Killing Floor]
Viser 11–20 av 67 bidrag
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Oppdatering: 15. jan. 2018 @ 8.59

-Fixed few behavior things.

Oppdatering: 14. jan. 2018 @ 10.15

-Updated some things.

Oppdatering: 31. des. 2017 @ 13.23

-Fixed some bugs with jumping.

Oppdatering: 30. des. 2017 @ 2.11

-Fixed zed pills move during static attacks in singleplayer.
-Updated AI.

Oppdatering: 24. des. 2017 @ 5.25

-Added difficulty console command.
-Added corpse dietime console commands.
-Fixed patriarch radial attack lua error.
-Patriarch parameters now more like in game.

Oppdatering: 8. des. 2017 @ 4.26

-Fixed fckn lua error.

Oppdatering: 7. des. 2017 @ 8.28

-Attacker of player zed killed by time after head destroying will be set to person who destroyed head (if it's valid).
-Patriarch pill minigun shooting sound will be stopped after death.
-Fixed mortar mode.
-NPC's now ignore "bullseye_strider_focus". This is entity remaining after removing or killing strider without cleaning map. Game thing that it's NPC.

Oppdatering: 6. des. 2017 @ 7.45

-Fixed some other things, added idle sound.

Oppdatering: 5. des. 2017 @ 9.46

-Gore mods now must not conflict with zeds.
-Pills now must remove correctly.
-Added some sounds to patriarch.
-Fixed patriarch playing chasing sounds during intro.
-Console commands now can't be broken.
-Added surprize...

Oppdatering: 20. nov. 2017 @ 7.08

-Pills now disappear on weapon change.
-Fixed glitch when game start lags and crush if you change pill to pill.