Garry's Mod
Патриарх SNPC[Killing Floor]
Mostrando 11-20 de 67 aportaciones
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Actualización: 15 ENE 2018 a las 8:59

-Fixed few behavior things.

Actualización: 14 ENE 2018 a las 10:15

-Updated some things.

Actualización: 31 DIC 2017 a las 13:23

-Fixed some bugs with jumping.

Actualización: 30 DIC 2017 a las 2:11

-Fixed zed pills move during static attacks in singleplayer.
-Updated AI.

Actualización: 24 DIC 2017 a las 5:25

-Added difficulty console command.
-Added corpse dietime console commands.
-Fixed patriarch radial attack lua error.
-Patriarch parameters now more like in game.

Actualización: 8 DIC 2017 a las 4:26

-Fixed fckn lua error.

Actualización: 7 DIC 2017 a las 8:28

-Attacker of player zed killed by time after head destroying will be set to person who destroyed head (if it's valid).
-Patriarch pill minigun shooting sound will be stopped after death.
-Fixed mortar mode.
-NPC's now ignore "bullseye_strider_focus". This is entity remaining after removing or killing strider without cleaning map. Game thing that it's NPC.

Actualización: 6 DIC 2017 a las 7:45

-Fixed some other things, added idle sound.

Actualización: 5 DIC 2017 a las 9:46

-Gore mods now must not conflict with zeds.
-Pills now must remove correctly.
-Added some sounds to patriarch.
-Fixed patriarch playing chasing sounds during intro.
-Console commands now can't be broken.
-Added surprize...

Actualización: 20 NOV 2017 a las 7:08

-Pills now disappear on weapon change.
-Fixed glitch when game start lags and crush if you change pill to pill.