Portal 2

Portal 2

Penrose 07: Superficity Region
21 Comments
XenoJiiva 5 Sep, 2022 @ 6:48am 
ok had to look up how to get the second cube but exept for that i did manage to solve everything myself
XenoJiiva 5 Sep, 2022 @ 5:04am 
im completely stuck i have tried looking everywhere but i just cant figure out how to get the second cube gona keep looking think ive spent like 1 hour justy trying to get the second cube so far
laVashik 8 Aug, 2022 @ 7:40pm 
Awesome
VladmirLR 15 Jan, 2022 @ 3:42am 
what happend with Penrose 1-6?
SunnyOst 21 Nov, 2021 @ 5:12am 
ngl this made very little sense to me, especially the very first room. On the first playthrough the ball got stuck inside a wall and respawn button wasn't working; after a restart I got the portals ready to send it flying into the [misaligned] ball button right away and suddenly everything blew up when the ball went through portals. huh ?? Never used the weird reverse gravity room, except for falling into it accidentally (and the only use I saw in your playthrough is overkill when you can just jump and grab the ball). Felt quite random overall...
zeo1337 23 Jun, 2021 @ 11:24am 
2ez. lol gr8 m@p!
kwinten 20 Feb, 2021 @ 4:19pm 
ok cool :)
Mesos  [author] 20 Feb, 2021 @ 3:38pm 
Thanks for the advice, I'll keep that in mind for my penrose 4/6 re-release.
kwinten 20 Feb, 2021 @ 3:27pm 
yes i understand this but maybe you could try a mix of antline with shape indicators ? This isn't bad, but i think this could be even clearer !
Mesos  [author] 20 Feb, 2021 @ 3:06pm 
It's funny that you say the indicator lines are messy, because I spent some time making sure they didn't cross over each other and mostly took the shortest path. Some of my earlier maps were much worse. I'm currently in the process of redesigning penrose 4 and 6 as well, I'll be re-releasing them when they're done.
kwinten 20 Feb, 2021 @ 3:01pm 
Well, this is a good idea in itself, but i took a long time to understand the mecanism and the antlines are also a bit messy (the resolution next did go fluently and wasn't too hard).
Thumbs up :)
Mesos  [author] 10 Jan, 2021 @ 11:53am 
Congrats on powering through! This one certainly is a brain buster.
Tax Evasion 10 Jan, 2021 @ 10:58am 
SOLVED IT! Holy sh*t that was a brain buster. Good work! It took a while to figure out too, and at some points genuinely had me stumped. Hope to see more of Penrose in the future.
NasledNIK 10 Jan, 2021 @ 4:16am 
It was the hardest map I played!
Mesos  [author] 9 Jan, 2021 @ 1:21pm 
Wasabi, it is a master level of difficulty, and is not just a showcase. How about you try to figure out what everything does before you try to solve it?
Wasabi 9 Jan, 2021 @ 10:45am 
im at the start and... I dont understand what to do. The map looks like a showcase of cool visuals, nothing more
c87nn 8 Jan, 2021 @ 1:27pm 
RETURN OF THE KING
Mesos  [author] 7 Jan, 2021 @ 10:43pm 
Thanks Wheatley!
Local Rattman 7 Jan, 2021 @ 9:55pm 
This map was def worth the wait, nice work!
Mesos  [author] 7 Jan, 2021 @ 3:55pm 
Thanks, I'm glad you like it!
Lemon 7 Jan, 2021 @ 3:24pm 
Damn, this level has such a good design, but I am stuck on the ending sadly. Am still playing the level though!