Crusader Kings III

Crusader Kings III

Curia Regis
26 Comments
lobosan 25 Sep, 2024 @ 12:46pm 
Thx for the update!
Lost Nomad  [author] 12 Mar, 2024 @ 2:44am 
@Taylor
It is not intended to be balanced, it is a cheat.

Use the mod or don't, your choice.
Taylor 12 Mar, 2024 @ 1:11am 
Really cool stuff, but feels cheaty. Culture and religion and development are meant to be obstacles that create organic tension in the game. Vanilla definitely doesn't have good tools to engage in these aspects, but this seems to do things quite powerfully and quickly for no cost? Could you add some cost/time duration stuff to make this balanced? Thanks!
Lost Nomad  [author] 9 Mar, 2024 @ 11:00pm 
@Monomorphic Transition
Not all, I have a lot of mods to update, and go through a multi phase process to do them, where the first phase is only a syntax update, but the second phase requires me to actually play the game to find any bugs and then I tackle each mod as I find bugs, so if I get stuck on one then it slows the others.

Reports are always welcome, and if it's a minor issue then I can pause whichever one I'm working on and solve the minor issue.

So thanks for the report :steamthumbsup:
Monomorphic Transition 9 Mar, 2024 @ 10:45pm 
Thanks @Lost Nomad for the quick update. I hope you do not think i was demanding an update, i just wanted to post that it was not working with the latest update.
Lost Nomad  [author] 8 Mar, 2024 @ 8:44pm 
@michaelm3620
Cool glad you got it working :steamthumbsup:
michaelm3620 8 Mar, 2024 @ 8:36pm 
It seems to work now. You were right, I think it just hadnt updated yet on my end.
Lost Nomad  [author] 8 Mar, 2024 @ 2:16pm 
@michaelm3620
Also if you closed your game with the event open, so it's always like that when you reopen and the mod has actually updated, then you should be able to press next which will take you to the next screen, and then will be able to go back to the previous window or close the event.

CK3 doesn't seem to hot load the event properly when the mod is updated.
Lost Nomad  [author] 8 Mar, 2024 @ 2:14pm 
@michaelm3620
I just released a fix for that issue, so it seems your mod has not updated.

First you should close the game and close steam, then reopen steam which should kick start the mod update.
If that doesn't update the mod then unsubscribe form the mod and resubscribe.

If that doesn't fix the issue drop me a line, I should be around for the next hours or so.
michaelm3620 8 Mar, 2024 @ 1:49pm 
Hi, for some reason it is not working for me anymore.

At first I thought it might be a mod incompatibility, tried moving it around in load order but no change.
I loaded a game with just this mod alone, but the problem persist.

The issue at the moment is that when I open the menu for it, there is no options to choose from. It is simply blank. Any advice would be appreciated.
Lost Nomad  [author] 8 Mar, 2024 @ 1:08pm 
Sorry guys.

I do a two phase update process for my mods, the first phase being a syntax/mechanics pass.

Unfortunately though I have not had a chance to actually play LotD yet, so finding/fixing actual bugs is taking a little longer.

@Green eggs and Spam @Monomorphic Transition
Should be fixed now, thanks for the report :steamthumbsup:
Green eggs and Spam 8 Mar, 2024 @ 8:35am 
It would be great if he could update
Monomorphic Transition 7 Mar, 2024 @ 11:57pm 
i guess the update broke this. :(
Benjamin 22 Dec, 2023 @ 2:14pm 
the enemy ai needs this too at least development. but i guess its hard to make
Lost Nomad  [author] 13 Nov, 2023 @ 12:12pm 
@Thirsk
No it's not cosmetic and no it doesn't give tyranny to your ruler.

It allows you to convert everyone under your realm, or the realm you're enacting CR for. And it allows you to promote cultural acceptance with any other cultures in the target realm.
Thirsk 13 Nov, 2023 @ 11:56am 
Is Tyranny mode just cosmetic? I thought using it would incur tyranny for my ruler but it doesn't seem to.
Narcus 1 Jul, 2023 @ 2:12pm 
It works fine(1.9.2.1), no conflict with other mods. But I had understood it differently and it is like cheating(?)

I thought it would speed up the process over time, culture, religion change but not that it would happen immediately
Lost Nomad  [author] 10 May, 2023 @ 3:54pm 
Added new feature to select individual counties for finer control of the realm.
Lost Nomad  [author] 17 Feb, 2023 @ 5:25am 
@Nosferatu19XX
I've been playing in the last day and made a point of specifically checking CR in various testbed games but have seen no problems, and certainly not the one you described.

So I can only assume you are experiencing a clash with another mod though have no idea how that could happen because the final option in the event chain is a blank option that naturally causes event chains to drop out, so if there is a problem with that functionality you should be seeing the same problem with multiple events including vanilla events.

It's possible some other mod uses the same event namespace as CR causing a clash but I'd be surprised if that was the case because I try hard to ensure my namespaces are unique.

If not that then perhaps your save game has just bugged out which is not uncommon with CK3.
Lost Nomad  [author] 16 Feb, 2023 @ 1:37am 
@Nosferatu19XX
I'm not sure what you mean by the "tooltip button at the bottom". The mod uses the standard event window.

Nevertheless I use the mod all the time and never seen this happen. So I'll check the mod out later today.

But it sounds like you have a clash with another mod, have you added any new mods lately or have any been updated since you last played?
Nosferatu19XX 15 Feb, 2023 @ 11:26am 
The mod advice window cannot be closed atm in my game. No matter where I move it, it's in the way, and it stops ESC being used to open the settings. Pressing the "X", The tooltip button at the bottom, nor pressing ESC all fails to get rid of the window.
Lost Nomad  [author] 2 Dec, 2022 @ 4:16am 
Anyone looking for an update, afaik this is still working in 1.8, but I will be reviewing the mod later today and will post an update then even if it's just to advance the supported game version number.
Thadom69 6 Oct, 2022 @ 2:32pm 
Works great
Lost Nomad  [author] 8 Sep, 2022 @ 9:12pm 
Bastion 1.7 update done.
Lost Nomad  [author] 7 Sep, 2022 @ 10:06am 
@Dr Jimothy Instantly.
Dr Jimothy 7 Sep, 2022 @ 9:39am 
Does this change the counties instantly or over time? Awesome mod either way.