Crusader Kings III

Crusader Kings III

[1.16] New Weapon: Greatsword
77 kommentarer
Zwei833 the Buggy Modder  [ophavsmand] 5. juli kl. 6:54 
@azurazaraki

You need to be a character with northern cultures (which means a culture using norse gfx), commision a greatsword weapon, then you will get the northern greatsword.
azurazaraki 3. juli kl. 16:15 
How to get the northern greatsword?
Presitator For Life | Sig 5. juni kl. 17:46 
Large Brain's issue also appears on my end.
Large Brain Rotation 24. maj kl. 7:32 
@Zwei833 the Buggy Modder

Yeah, of course, no big deal: https://postimg.cc/gallery/5N1yQ88

Screenshot_17-25 are taken with greatsword mod installed. Nothing is happening when I try to change any ruler designer feature added to the game by epe mod. Choosing epe's options or dragging the sliders (of the epe's options) brings no changes to the character face.

Screenshot_26-28 are taken without the mod just to check what it should look like. Hard not to notice elf ears. I also tried my best to show working head asymmetry, but the changes are quite subtle. You may need to place screenshots side by side to see it.

The vanilla ruler designer options are working fine. It's just the epe's ones that are broken(as I believe, every single one of them but that may be untrue).
And I believe that's all about this issue. No crashes, characters don't appear to be "broken". They're just lacking the facial features Epe should give them.
Zwei833 the Buggy Modder  [ophavsmand] 24. maj kl. 6:37 
@Large Brain Rotation

Sorry, in order to let me better understand the issue, could you please re-upload your screenshots on otherwhere (maybe on the steam community screenshot) ? Unfortunately I can't use imgur in my country.
Large Brain Rotation 24. maj kl. 5:17 
@Zwei833 the Buggy Modder

It is just like that. Your mod under cfp, epe and compatch (and that's all, no other mods were enabled). I've also tried to put it before but no results

Just now tried to reinstall mods completely. Like deleting these mods folders and redownloading it. The issue sadly is still there.
Zwei833 the Buggy Modder  [ophavsmand] 24. maj kl. 1:58 
@Large Brain Rotation

What's your load order? Could you please try to put New Weapon: Greatsword below cfp, epe, compatch, and test if there is still the issue?
Realest Grandpa 23. maj kl. 8:02 
@Zwei833 the Buggy Modder

would you be able to make a Dane axe mod?

as in two handed axes. <3
Large Brain Rotation 16. maj kl. 15:33 
@Zwei833 the Buggy Modder

https://imgur.com/a/Y2UappG

Tried my best to show it. As you can see the guy's face doesn't change at all

Disabling this mod fixes the issue. For the reference you can check how ugly and happy the bastard should've been:

https://imgur.com/a/X25bS6h
Zwei833 the Buggy Modder  [ophavsmand] 16. maj kl. 5:02 
@Large Brain Rotation

Hi! Could you send me screenshots of the issue?
Large Brain Rotation 15. maj kl. 15:48 
Mod is breaking some of epe sliders and options in ruler designer menu. Tested with only cfp, epe, compatch, better barbershop, color picker and this mod enabled
Extinrebok 8. maj kl. 13:28 
Cool!
GrimoireODS 1. maj kl. 6:59 
Would be nice if it works with total conversion mods
pharaohcat 14. apr. kl. 12:19 
@hamletsdead there's a game rule for that I believe.
hamletsdead 14. apr. kl. 10:57 
These look exceptional in the barbershop poses. Haven't managed to find one in-game yet, but I'm only in year 892. How do you remove era limitation?
Pvt. Parts 3. apr. kl. 16:42 
any chance of a patch for EK2 if it's not already compatible?
[TPPL] King Leonidas 3. apr. kl. 6:23 
interesting. i hope you make guns and such for special rich sponsor. maybe 16 century full plate armour. full horse plate armour :D? we have a manoscript for such an idea but i don't think it was ever made in practice due to costs.
사각팬티 15. mar. kl. 11:17 
plz add great axe
Iamnotbob 14. mar. kl. 20:57 
could you try and make a submod for a valyrian gs in the agot ck mod?
XrstN- 9. mar. kl. 5:28 
Nice work !
Any chance to update the arena mod animations ?
Atlas 7. mar. kl. 5:43 
thank you
Zwei833 the Buggy Modder  [ophavsmand] 7. mar. kl. 5:33 
@Atlas
Put this mod after Shogunate/Asia Expansion Project/The Fallen Eagle
Finarfin 7. mar. kl. 4:57 
This isn't a sub-mod. It's its own mod.
Atlas 7. mar. kl. 4:47 
And? where to put this submod?
Atlas 7. mar. kl. 4:23 
The mod has built-in support for following total conversion mods: Shogunate, Asia Expansion Project, The Fallen Eagle???
Zwei833 the Buggy Modder  [ophavsmand] 7. mar. kl. 4:18 
@Atlas
What main mod?
Atlas 7. mar. kl. 3:35 
i dont see swords... do you need to put this mod on top or after main mod?
WolvesofZiu 26. feb. kl. 1:29 
Great mod really liking the animations.
KingFisher 23. feb. kl. 12:50 
Is this compatible with Realms in Exile? If so, can you make it compatible plz?
Rice 20. feb. kl. 22:53 
Does this work with Elf Destiny?
phone 19. feb. kl. 7:10 
just fyi, i dont think this works with AGOT, like it does but it makes dragons human like or invisible.
redlordrising 5. feb. kl. 10:07 
You think you can make this compatible with ATE?
WolvesofZiu 4. feb. kl. 0:28 
Berserk Dragonslayer sword?
Havengul Lich 3. feb. kl. 13:00 
Is this a skin, or are the stats different?

Oh and are there more artifacts, or the same amount?
THE KING 2. feb. kl. 6:13 
Where do I put this mod in the mod load order?
Thanks in advance!
Kaiser 1. feb. kl. 17:11 
If you plan adding more sword types or something,you could add Zulfiqar
manyunechka^-^ 1. feb. kl. 16:07 
Goated stuff
Zwei833 the Buggy Modder  [ophavsmand] 30. jan. kl. 17:26 
@Lord Protector Lancaster

Check the game rule options. Are you using default era and cultural limiation option, and playing in a greatsword unavailable era or culture?
natholemew 30. jan. kl. 13:39 
I am not finding that option come up in the commission options. Is there a console command to give greatsword artifiact to test its working in game? Files look correct and I am unsure if there is a conflict for Vanilla as I have tested on its own with and without other mods.
That'sMajor 27. jan. kl. 17:28 
i would love to see some fantasy great swords as well like a dragonslayer or moonlight or just runed swords like old valyrian steel magic swords idk just a thought ik you guys are going for realism but i would still love if for other mods like agot or other fantasy conversion mods
twist 27. jan. kl. 8:43 
i noticed that most of the time my greatsword (and other weapon artifacts) are being overwritten by the default sword texture dictated by my culture. I can see the greatsword texture show up for a split second before being replaced.
twist 27. jan. kl. 5:38 
alright, i see. thanks
Zwei833 the Buggy Modder  [ophavsmand] 27. jan. kl. 3:09 
@deagle

If it work when you play as ruler, then it works when you play as adventurer.

There are two ways to check:

1. as adventurer, travel to a city, visit blacksmith and there is a chance greatsword artifact appears in the shop. You may need to try multiple time to get it though.

(2) Go to Crusader Kings III\game\common\character_interactions folder, find the file 00_debug_interactions.txt. Open 00_debug_interactions.txt, find "SET_WEAPON_TYPE = flag:none" in line 1272. Change "SET_WEAPON_TYPE = flag:none" into "SET_WEAPON_TYPE = flag:artifact_weapon_type_greatsword". Use debug mode to launch the game, right click your character - bestow artifact - weapon.
twist 27. jan. kl. 2:33 
thing is, i gotta check as an adventurer
Zwei833 the Buggy Modder  [ophavsmand] 26. jan. kl. 16:37 
@deagle

Just play as a ruler, hire an Antiquarian and use decision to commission a greatsword artifact.
twist 26. jan. kl. 14:03 
any way to spawn them in? i gotta check if they work with something else
Iceobeasty 26. jan. kl. 11:01 
NO
Gundisalvus 25. jan. kl. 7:08 
Agot compatible?
Zwei833 the Buggy Modder  [ophavsmand] 25. jan. kl. 3:15 
@Dc.2

None, in vanilla longsword is a "sub weapon type" of sword, it doesn't have an independent commission option. Commiting a sword have a chance to get a longsword if specific conditions are met.

This mod changes nothing relate to longsword so the vanilla behavior remains.
Dc.2 25. jan. kl. 3:11 
When you commission a weapon which option gives you the longsword