Portal 2

Portal 2

Intrusion
21 Comments
zigzagtenniscoe 2 Jul, 2024 @ 9:41pm 
Blindrun & 100th rating gg
Very outside the box. Not overly hard if you’ve got the brain for this sort of thing, but love the concept. (Dunno why the connection to the triple pistons is hidden tho?)

Difficulty: 4/10
Enjoyed: 7.75/10
Nobody No-One 24 Dec, 2022 @ 1:16pm 
Funny little map.
waghihgaghhhhn 13 Dec, 2021 @ 6:19am 
fun map
kromwell 5 Aug, 2021 @ 2:35pm 
Good one.
DarkCloud 9 Jan, 2018 @ 11:29am 
Thanks for the chamber. Neat chain reaction setup. What I didn't like was that I got in some situations where I had to reset (maybe I just didn't see the way out?).
Almisuifre 15 Jun, 2017 @ 3:59am 
A well laid out clockwork !
bullfrog 19 May, 2017 @ 12:42am 
Great puzzle. I was trying something pretty silly for a while, but gave up, had a rethink and solved it without a problem :)
wildgoosespeeder 22 Oct, 2016 @ 6:59pm 
Very nice trick with the cubes. It sometimes doesn't work though. Per p0rtalmaster and dire.fcs, best way to fix that is a timed button to turn off the laser, but on the side of the fizzler where the laser cube dropper is (reachable without the need of the portal gun).
moose9 3 Jul, 2016 @ 10:04pm 
Nice little trick with the cubes in order to exit. First time I've run across that technique. Nicely done.
lfairban 1 Jun, 2016 @ 10:44am 
That one took me a while. Now I understand the title.
The Sojourner 8 Apr, 2016 @ 4:43pm 
It shouldn't be too hard to fix the trapping situation that dire.fcs found.

Nice puzzle, as usual :p2cube:
kimist108 3 Apr, 2016 @ 10:22am 
Thanks for your work! As others said, not dumb.
jandlml 12 Mar, 2016 @ 6:22pm 
finally figured it out. i like this map even the bridge.
jandlml 12 Mar, 2016 @ 12:00am 
any hint is greatly appreciated.
jandlml 8 Mar, 2016 @ 9:03pm 
i dont think the chamber is dumb,but i am so stuck. is there a trick or am i just missing a simple move. i have both cubes up top.
Zipfl 6 Mar, 2016 @ 2:52pm 
Nice little map. Thanks!
Gigo  [author] 5 Mar, 2016 @ 6:04pm 
Yeah I was debating using a bridge there; Things like that never really bothered me but I'll try to keep it in mind from now on; Thanks.
quat 5 Mar, 2016 @ 4:14pm 
Nice puzzle. The light bridge was a bit of an interesting design choice; I'll repeat what Ivo told me on one of my maps and say that you shouldn't use puzzle elements that aren't really required. The missing connections also made me sad.

Design aside this puzzle is fantastic.
dire.fcs 4 Mar, 2016 @ 8:36am 
Also found this traping situation: http://cs2bus.com/sharedfiles/filedetails/?id=637728722
dire.fcs 4 Mar, 2016 @ 8:15am 
Cool move!
| \_/ () 4 Mar, 2016 @ 7:58am 
I don't know what's dumb about it.
I liked it.